Dragon’s Dogma: Dark Arisen coming to PC!

Dragon’s Dogma: Dark Arisen coming to PC!

In a completely unexpected turns of events, Fextralife Favorite Dragon’s Dogma will be seeing a PC release in January 15th 2016.

Dragon’s Dogma: Dark Arisen is the next exciting chapter in the Dragon’s Dogma franchise delivering a huge brand new area, missions, enemies and more, plus all of the content from the original game. Those brave enough to travel to the cursed Bitterback Isle will discover an underground realm, complete with new terrifying foes to face and incredible treasure to find as they embark on an all new quest. For those that missed Dragon’s Dogma the first time around, Dragon’s Dogma: Dark Arisen provides the opportunity to start their journey from the very beginning before tackling the all new content.

  • Genre: Action RPG
  • Platform: PC
  • # of players: 1
  • Release Date: January 2016
  • Price: MSRP $29.99
  • Rating: Rating Pending
  • Developer: Capcom
  • Publisher: Capcom

Official Press Release:

For the first time ever in the west, the popular and critically acclaimed Dragon’s Dogma™ series is coming to PC with Dragon’s Dogma ™ : Dark Arisen in January 2016 . The game contains all the content from the original Dragon’s Dogma plus the additional content from its sequel , inclu ding the Bitterblack Isle area, filled with challenging new enemies and quests, and additional hig h level weapons and armor sets. Along with its stunningly high resolution graphics and full Steam platform support , this is the ultimate franchise experience for PC players. Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding actio n combat experience. Players embark on an epic adventure in a rich, living world with three AI companions, known as Pawns. These partners fight independently, demonstrating prowess and ability that they hav e developed based on traits learned from each play er. PC users can share these Pawns online and reap rewards of treasure , tips and strategy hints for taking down the terrifying enemies. Pawns can also be borrowed when specific skills are needed to complete various challenging quests.

Dragon’s Dogma: Dark Arisen Features

  • Dynamic combat experience – Cut off the four heads of a Hydra, climb atop griffins and fight airborne, or defeat dragons and other creatures by finding out their weaknesses.
  • Tons of content – Includes everything from the original game, plus the sequel. Fe atures the highly praised combat experience and rich customi z ation, plus a huge underground realm to explore with terrifying monsters .
  • Customization options galore – Nine different v ocations for players to choose from with a variety of skill options for each , armor that can be upgraded and enhanced, plus Pawn companions that can be trained to fit your desired combat style.
  • Stunning visuals – Beautiful high res graphics with i ncreased fidelity
  • Full Steam platform support – Including Steam Achievements and the ability to play using both Xbox 360 and Xbox One controllers, plus the traditi onal keyboard and mouse control scheme

Dragon’s Dogma: PC Gallery

We are certainly excited for this release, which is timed perfectly for the winter mantra of stay indoors and play RPGS while sipping tea. Let us know what you think!
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MMO raider by day and guide writer by night, Fex enjoys multiplatform gaming, good books and animes, and streaming with a cold beer.

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12 comments on “Dragon’s Dogma: Dark Arisen coming to PC!”

  1. GrimDarkGames says:

    Yes! This was one of the games that I’d gotten for free on PSN, but after getting rid of my PS3 I’ve missed it! I never had the chance to finish. Great game though and I look forward to playing it more. 🙂

  2. Avatar Fexelea says:

    I, like many other community members, loved this game and have long wondered why it had not made it over to pc. Really happy it will make the jump!

  3. Avatar Emergence says:

    Strength in numbers.

    Goblins hate FIRE!

  4. Avatar Forum_Pirate says:

    Use bombs wisely!!

    Oh, wait. Wrong ceaseless AI chatter?

    If they fix the blasted slowdown I’ll buy it. Ideally they’ll tweak the balance again to make pure red vocations worth using and stop the X4 buff stacking and blast arrow non-sense, as well as kill the 1 save per profile crap. Still, that stuff is nice but the slowdown fix is a make or break thing.

    (I actually don’t mind the AI chatter, and it’s often useful.)

  5. Avatar Emergence says:

    I really came to enjoy the AI chatter. It was poignant as often as it was whacky and inappropriate. Ever since this announcement, I’ve had this overwhelming urge to play this again. It was just the perfect combination of Western RPG and JRPG concepts. It dawned on me that it may actually be one of my favorite games of all time, I just sank so many happy hours into it, especially Everfall. Going after the online Ur-Dragon was a daily event for me. The memories! The title theme!

  6. Avatar Emergence says:

    [BBvideo 560,340:mt9p8jaz]https://www.youtube.com/watch?v=8XBlBPtQW6g[/BBvideo:mt9p8jaz]

    They’re masterworks all, you can’t go wrong!

  7. Avatar Forum_Pirate says:
    I really came to enjoy the AI chatter. It was poignant as often as it was whacky and inappropriate. Ever since this announcement, I’ve had this overwhelming urge to play this again. It was just the perfect combination of Western RPG and JRPG concepts. It dawned on me that it may actually be one of my favorite games of all time, I just sank so many happy hours into it, especially Everfall. Going after the online Ur-Dragon was a daily event for me. The memories! The title theme!

    It’s deeply flawed in a bunch of places though. It’s really poorly balanced (Red and Blue vocations range from terrible to mediocre with Mystic Knight being the only vocation without yellow to actually be good) the damage formulas are awful (which BBI makes abundantly clear) the story is well concieved but poorly executed, the characters are pretty flat, everybody looks weird, numerous items are outright game breaking and the stats/leveling system heavily penalises people for playing the class they actually want to play unless you’re playing an assassin or sorcerer. It speaks volumes about just how good the combat and environmental design is that the game can be so good in spite of the many problems. (I have 3 level 200 characters who’ve done at least NG+ and they’ve all done BBI a bunch.)

    I maintain that if they’d gotten an extra year and 5 million more dollars it would be the best game in the genre.

  8. Avatar Emergence says:

    Yeah, it definitely is a game that shone through in spite of its numerous flaws. There were plenty of moments of frustration for me, many of the specific issues you mentioned. But as you also said, combat and environment were top notch. Perhaps that extra budget will find its way into the sequel, if/when it ever lands.

  9. Avatar Forum_Pirate says:

    The "sequel" is an mmo though isn’t it? I have very little faith in Dragons Dogma as we know it working in an MMO format. Maybe Japan (who has it, apparently) knows better.

    Or are you thinking Dragons Dogma 2? (that definitely needs to happen.)

  10. alpha115 says:
    I really came to enjoy the AI chatter. It was poignant as often as it was whacky and inappropriate. Ever since this announcement, I’ve had this overwhelming urge to play this again. It was just the perfect combination of Western RPG and JRPG concepts. It dawned on me that it may actually be one of my favorite games of all time, I just sank so many happy hours into it, especially Everfall. Going after the online Ur-Dragon was a daily event for me. The memories! The title theme!

    It’s deeply flawed in a bunch of places though. It’s really poorly balanced (Red and Blue vocations range from terrible to mediocre with Mystic Knight being the only vocation without yellow to actually be good) the damage formulas are awful (which BBI makes abundantly clear) the story is well concieved but poorly executed, the characters are pretty flat, everybody looks weird, numerous items are outright game breaking and the stats/leveling system heavily penalises people for playing the class they actually want to play unless you’re playing an assassin or sorcerer. It speaks volumes about just how good the combat and environmental design is that the game can be so good in spite of the many problems. (I have 3 level 200 characters who’ve done at least NG+ and they’ve all done BBI a bunch.)

    I maintain that if they’d gotten an extra year and 5 million more dollars it would be the best game in the genre.

    It would have also been nice if pawns could play the other vocations, I wanted my pawn to be an assassin while I play as a fighter, which later I found out fighter was kind of weak, and my pawn could not be an assassin. I also agree about the balancing issues with the vocations Fighter and Warrior felt way weaker then some of the other vocations.

  11. Avatar Emergence says:
    The "sequel" is an mmo though isn’t it? I have very little faith in Dragons Dogma as we know it working in an MMO format. Maybe Japan (who has it, apparently) knows better.

    Or are you thinking Dragons Dogma 2? (that definitely needs to happen.)

    Yeah I mean specifically Dragon’s Dogma 2 and not the Dragon’s Dogma Online that’s getting released in Japan. I think the online iteration could be totally fine but I want to see a proper sequel that builds off of the 1st. For a debut IP it had a tremendous start. Imagine where it could go if it got the proper new baby nurturing that new IPs like Assassin’s Creed and Uncharted received.

  12. Nova_Violet says:

    Wow, one of the most underrated games last gen, looking forward to the mod community to bring more life to this game. Maybe a DLC? I don’t expect anything from Crapcom but would be nice.