Mass Effect Andromeda Explores the Design of the New Alien Race Called the Kett
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Mass Effect Andromeda Explores the Design of the New Alien Race Called the Kett

Over the past three games in the Mass Effect series, we’ve come to know and love some iconic alien races. Salarians, Turians, Asari, and Krogans are just some of the races that humanity has interacted with over the years. In Mass Effect Andromeda, players are exploring a brand new galaxy, and as a result we will be introduced to new races. As part of Game Informer’s continuing monthly coverage of the game, today the newest race, Kett was explored in a feature piece and accompanying video.

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The video, which can be seen in the article walks you through the visual design considerations. Starting with their clothing, they began developing the identity of the Kett. The goal was to design the race to look foreboding but still allowing players to empathize with them. Because of the types of stories they want to tell, BioWare did not want players to dismiss them as mere antagonists, but rather complicated beings. Bone armor added a militaristic feel to their gear.

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Further on the video, they look at the revisions made to the character models to arrive at the visual look they sought to compliment the race. The changes result in the ominous figure that we see in the game’s recent N7 Day trailer.

No doubt this is the first of several new races we will encounter when the game releases in Spring of 2017 for PS4, Xbox One and PC. For everything that was revealed last week, be sure to check the N7 Day recap and the gameplay information roundup article for more. Keep checking back for more updates as we approach the release of the next chapter in the seminal Mass Effect series.


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2 responses to “Mass Effect Andromeda Explores the Design of the New Alien Race Called the Kett”


  1. Its…. An okay design. It shares a lot of similarities to the Turians and Krogan. Being reptilian, having a carapace/thick hard scales, being slightly hunched forward.

    I really wish they would go way outside of their comfort zone for designs, but maybe it would be too hard to animate.

  2. Yes, and the Khet have a ‘halo’ because Chris Schlerf was the lead writer and he worked on Halo! Get it? Halo=halo! The Kett have halos because they wanted to make it more like Halo!

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