Top RPG News Of The Week: August 18th (Decay of Logos, Gamedec, Vigil and more!)

Happy weekend from Fextralife! If you’ve been too busy to keep up on the latest in the games we cover or are looking for a refresher we’ve got you covered! Here’s a bite-sized version of the Top RPG news of the week. Taste all the latest news across the Fextralife Wiki Network.

Check out the video above and read on for the text!


  • While we’re all highly anticipating the arrival of Cyberpunk 2077, there is another title you should look out for set in the Cyberpunk world by Anshar Studio called Gamedec.
  • Gamedec sets to follow the classic RPG structure, focusing on player choice in an adaptive isometric RPG. In this game the player will “solve crimes in virtual worlds” according to the trailer.
  • The newly released trailer shows some of the player decisions which can have violent endings. Gamedec will also adapt to your choices and you will be the judge of what is right and wrong, letting you approach situations from different perspectives, there is no one solution.
  • Gamedec is set to release in 2020 on Steam.

To read more about this news find it here in Gamedec A Cyberpunk Set RPG Announced.

Code Vein

  • A new Code Vein character trailer features companion Eva Roux who mysteriously regains her voice after being rescued by Jack Rutherford.
  • Eva is found after being rescued by Jack Rutherford, once again regaining her voice, paying back her gratitude with loyalty and fighting by his side.
  • However, she is part of the opposite faction according to an article by Gematsu, but will still appear to fight with you and Jack during some occurrences using a Bayonet Rifle. But it seems she not 100% back to normal, as she can no longer sing.
  • Code Vein will release on September 27th on PC, Playstation 4 and Xbox One.

To read more about this news find it here in Code Vein Trailer Features Eva Roux.

Sekiro: Shadows Die Twice

  • Reaching quite the milestone, Sekiro: Shadows Die Twice has shipped more than 3.8 million units this June. This was shared in the latest financial report from the Kadokawa Corporation.
  • Sekiro didn’t follow the usual souls recipe, introducing some brand new mechanics such as Posture, Deathblow, the Prosthetic Arm, and Resurrection. While the title did keep some of FromSoftware’s trademark features such as it’s challenging combat and memorable bosses.
  • Sekiro: Shadows Die Twice released earlier this year on March 22nd, on Playstation 4, Xbox One and PC.

To read more about this news find it here in Sekiro: Shadows Die Twice Shipments Surpass 3.8 Million.


  • Two special editions have been announced for THQ Nordic’s upcoming action-RPG Biomutant. The kung-fu inspired action-RPG which was announced to release summer 2019, has yet to see its release date, being delayed from its original 2018 release year.
  • There has been some rumours of its release date but no confirmed date as of yet but they have confirmed that Biomutant will be at Gamescom 2019.
  • The Biomutant Atomic Edition will set you back $400 which includes a copy of the game, a SteelBook, a diorama featuring main characters, a t-shirt, mousepad, fabric artwork and soundtrack. This all comes in a premium box decorated with the forest environment of Biomutant with characters battling it out.
  • The Biomutant Collector’s Edition is available for pre-order for $120 for consoles and $110 for PC. This includes a copy of Biomutant, a character figurine, fabric artwork, soundtrack and a premium box to keep your collectibles.

To read more about this news find it here in Biomutant Special Pre-Order Editions Announced.

Vigil: The Longest Night

  • A 2D action platformer called Vigil: The Longest Night has been announced by Glass Heart Games and publisher Another Indie. Inspired by Salt and Sanctuary and the Castlevania franchise.
  • Vigil: The Longest Night will be releasing on Playstation 4, Xbox One and PC in early 2020. There are also plans to release a Switch version later on.
  • This title follows an eldritch horror tale, with technical combat accompanied by a compelling narrative. The story follows Leila on her quests to defend her hometown against the infiltrating evil that has cropped up in the countryside.
  • Explore the world that combines dreams and reality, accompanied by a sanity meter. There are also plenty of secrets to uncover and nightmarish creatures to defeat.
  • Vigil features a story that combines Lovecraftian tales with Taiwanese culture.
  • There are is also a complex skill tree, hideous bosses, multiple endings and four weapon types with multiple variations of each.
  • Vigil: The Longest Night will be releasing on Playstation 4, Xbox One and PC in early 2020. Switch will launch later.

Dead Cells

  • The latest update for Dead Cells brings some new additions including mobs inspired by boss moves, a deadly frying pan weapon and more.
  • The 14th update titled “Who’s the Boss” brings mobs that mimic different boss moves to help prepare players for the upcoming fights, adding a bit of training preparation before the real deal.
  • Further additions including weapons that are influenced by iconic bosses, giving players a taste of “revenge” by letting them adopt boss skills.
  • But that’s not all, now players can pick up a long awaited frying pan to whack enemies about with, because who doesn’t enjoy a good game with frying pan action? The item was requested following the animated trailer the developer previously released.
  • Dead Cells is available to play on PS4, Xbox One, PC and Nintendo Switch.

To read more about this news find it here in Dead Cells 14th Free Update Bring Mobs Inspired By Bosses And Frying Pan Weapon.

THQ Nordic

  • The developer Gunfire Games has been acquired by THQ Nordic. Last year Gunfire released Darksiders III and are to release a co-op souls inspired shooter Remnant From the Ashes this month. At the moment it is unknown if they will continue to work on the Darksiders franchise.
  • Another acquisition was made for Goodbye Kansas Game Invest who have a number of early-stage investment studios such as Palindrome Interactive, Fall Damage, Neon Giant, Kavalri and Framebunker. THQ have also gained royalty rights to the upcoming launch of Biomutant with this addition.
  • Lastly was the acquisition of Milestone s.r.l., an Italian developer which specialises in racing games.
  • It will be great to see what Gunfire Games and THQ Nordic will work on together. THQ is set to be at Gamescom 2019 with a few reveals to be had, including one during Opening Night Live.

To read more about this news find it here in THQ Nordic Acquires Darksiders III Developer Gunfire Games As Well As Other Companies.

Might and Delight

  • Shelter and Meadow developer, Might and Delight have been teasing a new online RPG set to be announced officially this September. Currently there is a teaser website where you can sign up for updates as a Traveller.
  • In an article by Gematsu, there are a couple of email updates that have shared some of the artwork for this new RPG depicting scenic settings in a hand-drawn style.
  • The emails also detail what kind of game this will be emphasising role-playing. But while it is an online RPG, it won’t be deemed an MMO, but rather a TMO as the developer are calling it, a Tiny Multiplayer Online.
  • While the world is “massive” you will only run into a small number of players on each server, letting players be fully immersed in the gaming experience without it teeming with players. You can choose to team up with others in multiplayer or adventure solo.
  • We’ll have to wait until September for more info on this one.

To read more about this news find it here in Might And Delight To Announce New Online RPG September 2019.

Decay of Logos

  • Developer of Decay of Logos Amplify Creations recently announced the release of their action-RPG would be at the end of August. They also held a Reddit AMA, letting the community ask them questions about the upcoming game.
  • Game designer and Programmer of Decay of Logos AndrĂŠ Constantino fielded questions from the community.
  • According to the AMA, Decay of Logos will take between 10 to 12 hours to complete, provided exploration is kept to a minimum. The game is semi-open world, meaning paths are pretty much set, but you do have the option to return to different parts.
  • One interesting question asked was the comparison between the gameplay with souls titles and whether there are difficulty options. Constantino explains that Decay of Logos “is more accessible” compared to souls game, and that difficulty will vary.
  • If you were wondering why an elk was chosen as the companion for Decay of Logos, wonder no more, the influence came from Princess Mononoke. But your companion doesn’t simply serve as mount but a secondary inventory, can help you solve puzzles and you can pet it.
  • To read more about Decay of Logos be sure to read the full article on

To read more about this news find it here in Decay Of Logos Developer Holds Reddit AMA.

Well, that’s it for the Week in Wikis. Please join us next week for yet another great week of gaming! Remember to check out our VIP program for some exclusive supporter benefits, and budding writers should take advantage of our Become an Author initiative! Thanks again for being a part of this great community. Keep checking in with us for news, reviews, YouTube streams and vids, and general wiki goodness!

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News Editor at Fextralife. Yuria is an avid PC gamer and Twitch streamer who online multi-player games and believes games should have amazing storylines not just great graphics.

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