The Week in Wikis: Top RPG News of the Week on Nioh, Horizon Zero Dawn, Mass Effect Andromeda, Nier: Automata & More

Last updated on February 24th, 2017

Happy weekend from Fextralife! If you’ve been too busy to keep up on the latest in the games we cover or are looking for a refresher we’ve got your back. Let’s take a look at the comings and goings across the Fextralife Wiki Network. Check out the video above and read on for the text!


  • If you’ve been playing Team Ninja’s Nioh on PS4 since it launched, you may have noticed a new patch that came through this week. After initially only being released in Japanese, Team Ninja has now provided an official English translation of what the patch changed.
  • They’ve adjusted a few of the game’s mechanics to tweak for balance and have performed several bug fixes that addressed issues related to completing missions and earning titles.
  • In keeping with their monthly video update format, Team Ninja and Koei Tecmo will be hosting a livestream next Monday. Perhaps we’ll hear some more about DLC, specifically PvP? We can’t wait.
  • The Nioh wiki is filling up with great tips and strategies on how to beat all the bosses, find every Kodama and much more. We also have a full walkthrough written for all of the game’s Main Missions.
  • But wait, that’s not all, everything you need to learn about Skills, Weapons, Armor, Online, Skins, Clans and more are included and more is coming by the day.


Horizon Zero Dawn

  • Sony has released the trailer for Guerrilla Games’ Horizon Zero Dawn which will serve as the TV, theater and online commercial in anticipation of the game’s February 28th release on the PS4.
  • The commercial shows a time lapse view of the end of modern civilization and its transformation to a reclaimed wild frontier patrolled by gigantic machines. The commercial then goes on to show some of the game’s impressive monster hunting combat, main character Aloy riding some mounts into battle, a look at the game’s tribes and some of the cinematic bosses and scenes we’re going to be witnessing. All very impressive.
  • You may also see a couple of teaser videos on the Playstation Store that show a quick overview of the locations and enemies you’re going to be encountering.
  • Horizon Zero Dawn is right around the corner and we’re excited. It’s a packed first quarter of gaming, with Torment: Tides of Numenera, Nier: Automata, Mass Effect Andromeda and Dark Souls 3: The Ringed City all in the same period. Hold on!

Mass Effect Andromeda

  • We got an extended look at Weapons and Skills in Mass Effect Andromeda this week.
  • Fans have been begging for a closer look at what the game will be bringing, beyond the quick gameplay trailers we’ve seen to date.
  • In the reveal, BioWare gave us a look at the skill system that’s going to be at work in the game. There are no Character classes and you’ll be able to spend earned skill points from leveling up on Skills you want to use. Skills can be further improved along ranks, with each new rank costing skill points and providing new benefits.
  • Skills are classified as passive or power (active). Players can equip 3 active powers in combat at one time, each assigned to a button press.
  • Skills themselves will now have individual cooldown timers rather than a global cooldown for all Skills. This is to allow players more freedom in how they operate, and gives them the flexibility to expend them all or use them in combinations. This is true across single and Multiplayer.
  • Your weapons are another important tactical choice in the game and we got a look at some of what to expect when choosing from one of the game’s different weapon classes. For a full rundown of everything, be sure to check the article recapping it all on the blog.

Nier: Automata

  • And speaking of Nier, the Playstation Blog has released a new Nier: Automata video this week that shows over 25 minutes of gameplay from Square Enix and Platinum Games’ upcoming action RPG, coming to the PS4 and PC.
  • The footage shows the game’s frenetic combat as the main characters take out some of the game’s myriad of machine enemies. It then takes players on a tour of the various locations, such as the Resistance Camp which serves as the home base, the City Ruins and shows off the game’s rideable mounts, in this instance the moose.
  • They also provided some information on how the game’s core mechanics will play out. In addition to the main story quests, there will also be hubs around the world where you can pick up side quests that will flesh out the game’s experience.
  • The game is an open world and there is a lot hidden about. With the double jump, mid-air dash and super speed mechanics, you’ll be able to do a lot of acrobatic, platforming like exploring of the environment.
  • When it comes to leveling as you level up your health, defense and attack power increase but you also gain access to better skills, through a unique Plug-in Chips system that lets you customize your android self.
  • The game will also feature a death mechanic similar to both Dark Souls and Nioh but with its own fresh spin. Upon death you are reuploaded to a new body. If you return to where you died, you will encounter your former body. You can either retrieve the body for a bonus, or attempt to repair it. If you repair it, it will reactivate and actually help you in battle! If you fail however, it will become hostile and you will have to defeat it (for a bonus of course!). Sounds intriguing!
  • Nier: Automata is releasing for the PS4 March 7th in NA, March 10th in EU and a tad sooner in Japan, Feb 23rd. A PC release is also scheduled for sometime this year. Check out the cinematic trailer they released over the weekend. Thoughts on the gameplay? Have you tried the demo on the Playstation Store?

The Surge

  • The Surge developer Deck 13 treated us to a 14 minute uncut gameplay trailer complete with commentary!
  • That limb hacking mech RPG from the folks who brought you Lords of the Fallen is a visual treat and is drawing comparison to a sci-fi Bloodborne. It has its own unique wrinkles though, with a targeting system that lets you key in on specific limbs of your enemies in an attempt to cut them off and use them for your own methods of mayhem.
  • The new footage shows more of that visceral action as protagonist and former CREO employee Warren cuts his way through enemies as he works to solve the mystery of just what went wrong in this industrial compound. Check out the video on our blog to watch the whole thing!
  • The Surge is coming this May! We’ve seen and played it a couple of times ourselves and came away each time with a lot of positive anticipation!

Deep Down

  • Capcom has filed a brand new trademark for Deep Down in the United States. This filing indicates that the trademark is a completely new request. Deep Down was announced as a PS4 exclusive in February 2013, and is a dungeon crawling online RPG that in early gameplay looks, shared similarities with Dark Souls and Capcom’s own Dragon’s Dogma.
  • This new filing is a different one from the initial trademark filing, which as we understood, compelled Capcom to demonstrate usage of the title by this month. We anticipated seeing something new gameplay related, but will have to settle for the knowledge that there are still plans for the game.
  • Deep Down has been mired in a bit of development hell since it was first announced and it’s been a good 2 years since we’ve heard anything new. We recently put together a piece, What Happened to Deep Down?, that chronicled the game’s auspicious history. We remain to this day hopeful! Perhaps we will see a big E3 re-reveal. If it does happen we’ll be right there front and center to report on it!


Year in Review

  • This week we published our 3rd annual year in review newsletter with a recap of everything that transpired over the year and a look ahead to what to expect for 2017.
  • Dark Souls 3 took home our Game of the Year award, with our Dark Souls 3 Wiki referenced by developers and major outlets alike. The forums brought together hundreds of players and we had some fun with community-focused Darkmoon Events to assist players.
  • Fextralife is now maintaining over 40 wikis featuring RPG and derivative games from AAA to two-man Studio endeavours.
  • Our forums were fully revamped, bringing a modern and sleek look to the millions of conversations it houses
  • Our  blog now features over 1300 interview, review, preview and guide articles, including exclusive Gamescom and E3 where we interviewed a myriad of developers.
  • Fextralife organized Playstation 4, Xbox One and Game giveaways: resulting in dozens of community winners of prizes that included consoles: PS4, Xbox1, copies of Dark Souls 3, Final Fantasy XV, DLC and more.
  • We made numerous upgrades across the site in 2016
  • A completely new Wiki Software, with the best editor available for any wiki software in existence, all custom built.
  • The site and wikis now load faster than ever, and are fully responsive on up to date mobile devices and major browsers
  • The forums and wikis now have full integration of user profiles, edits, souls, and commenting, providing a united experience across our blog, news, forums and guides sections
  • We promised our users and we are keeping good on our promises to provide great guides, a welcoming community, player help and information, and breaking news, reviews and lore articles. We’ve delivered by improving the site’s technical offering and our coverage to include dozens of games.
  • Our goal for 2017: Developer collaboration! As we have done with several previous titles, we continue to work to have guides ready when you need them: at launch day. We are also working on scheduling interviews and community Q&A with a variety of studios to bring YOUR questions directly to the developers whenever there are titles the community is interested in.
  • Are you ready for another awesome year in gaming? We certainly are!

That’s a wrap for the Week in Wikis, we’re looking forward to another great week of gaming fun! Don’t forget to check out our VIP program for some exclusive supporter benefits, and budding writers should take advantage of our Become an Author initiative! Thanks for a great week and as always, keep checking in with us for news, reviews, YouTube streams and vids, and general wiki goodness!

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Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.

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