Happy weekend from Fextralife! If you’ve been too busy to keep up on the latest in the games we cover or are looking for a refresher we’ve got your back. Let’s take a look at the comings and goings across the Fextralife Wiki Network.
Dark Souls 3
- We got a long look at the PvP Arena coming with Dark Souls 3 Ashes of Ariandel this week. The arena will feature two game modes, a 1v1 Duel and a multiplayer Brawl which is a team based or free for all battle for up to 6 players. Duel is a 1v1 battle to a single death with no estus use. Brawls are longer affairs that allow for multiple deaths and the player with the most kills at the end is the champion. Respawns are protected by a clever bit of Wrath of the Gods. All matches are timed and players can earn badges the more they play. The Arena can be accessed via bonfire after unlocking it in the DLC, and so far we can see 1 map, Kiln of the Flame, with the potential for future settings.
- SPOILER ALERT: Additionally, we got a look at many of the weapons, spells and armor sets coming in the DLC and they have quite the lore flair to them all. Items like the Onyx Blade and Valorheart should quickly find their ways into players hands, the Millwood armor set will be sure to find favor with fashion Souls enthusiasts, and we expect to see the Way of White Corona, Floating Chaos and the other spells become fast support additions to player arsenals. Be sure to check the Ashes of Ariandel wiki page for everything that’s coming. N0 doubt players will find tons to love and tons to bemoan. It wouldn’t be Dark Souls if it was any other way.
- A balancing patch also arrived this week that sets the stage for the DLC as well as addresses a multitude of game issues, including the often discussed poise and weapons. Poise is specifically adjusted to be more effective for heavier weapons and armor. How much and how effective will take some time for players to parse out. Check the patch notes on the wiki for the full details.
- There are only 2 days until the October 25th release of Ashes of Ariandel. Are you prepared? If you’re looking for a spoiler free rundown, check out our review of the DLC.
- The Heroic Mode for Rise of Iron’s raid went live this week for Destiny and fireteams rushed to be the world’s first clear.
- The increased difficulty mode also arrived in conjunction with a new update that upped the light level to 400 and revised other in game activities to make the ladder up to 400 much more streamlined and predictable. This should help Guardians still tarrying behind as they explore everything the new expansion offers.
- The fall themed Festival of the Lost is coming next week, and players can look forward to another season of fun masks and candy treats to hold onto, even the lame raisins can become something nice. They’re still better than the people who give out toothbrushes.
Elder Scrolls Online
- One Tamriel went live this week for console players of the Elder Scrolls Online bringing every platform up to date with the new initiative. An according patch also arrived for both consoles that implemented the rezoned world as well as several game balancing tweaks and features.
- There are a ton of changes in this update and we’ve put together a massive video and article guide to help new and existing players make sense of everything going forward. In addition to the rezoning, itemization like Sets and resources have undergone changes, as well as questing and dungeons. There are also new features like Dueling, and seasonal events like the currently running Witches Festival. The list is long and our guide has you covered 100%. Be sure to check it out and the wiki going forward as you’ll need every bit of help!
Skyrim Special Edition
- Bethesda has revealed the release times for Skyrim Special Edition and players will be happy to know that they can expect it available at midnight the stroke of the 28th at latest. Lucky West coasters on PC will get a crack at the remastered game at 5 PM PST.
- Console players purchasing the digital version can preload the game, and it will go live at different times depending on their region. See the full list of times on the blog article.
- Check out the new gameplay trailer below:
Horizon Zero Dawn
- Sony and Guerrilla Games gave us a great developer diary look at Horizon Zero Dawn and the design behind the massive machine enemies in the game. The team at Guerrilla took real world animal inspiration to the nth degree and designed larger than life creatures that are both familiar and alien.
- We were given a look at several specific creature designs, like the Shellwalker, a crablike robot with a tantalizing loot crate on its back and the Snapmaw, a lethal and fast crocodile inspired creation that can be found near water and will attack in groups. Guess I’ll be sticking to the shore.
- Main character Aloy can Override the machine enemies and with varying results. She can turn some like the Broadhead into a rideable mount, others like the Watcher will fight for her, and yet others like the Tallnecks can provide tactical support by marking other machines on the map and sending out a shockwave that stuns nearby creatures.
- Overall the game is taking on a big game hunt feel, as players will be going after some truely large and dangerous foes in an open field, similar to games like Dragon’s Dogma and the Witcher.
Divinity Original Sin 2
- Larian Studios released a patch this week for the early access version of Divinity Original Sin 2. Although the patch is incompatible with current saves, Larian outlined the steps players can take to undo that. So if you’re in the middle of a riveting moment, no need to pout because you can get right back to it!
- Larian also released a development update on Kickstarter that went into the data collection they’re doing during the early access. Of the players who have opted to send in data, Larian has been able to provide a snapshot of where players are allocating attributes, skills, abilities and how they’re behaving in combat. Their data collection will continue to inform future patches to the game, to ensure it’s responding to the needs of players.
- Tyranny showed off the game’s opening sequences this week, walking players through character creation where players will be making important story and gear choices. Through character creation, players will choose their backgrounds, starting abilities and equipment and their starting atrribute values. There is going to be a lot of freedom in character customization.
- They also looked at the dynamic Conquest opening which literally determines the shape of the landscape and how the world will react to you from the start. Through an interactive prologue that spans 3 years, players will make choices related to Factions and cities and their choices will have immediate impacts that will follow players from the start to the finish of the game.
- There is going to be a lot going on in this isometric RPG that explores a world where evil has won and we’re pumping out the info on the wiki. Check us out for everything related to Skills, Abilities, Talents, Companions, Reputation and more!
- inXile Entertainment released a campaign update for Wasteland 3 this week. In it they took a closer look at the Ranger Base, which is the central hub that players will operate from. Rather than be a facility to micromanage, the base will instead serve as a lightning rod for in-game events and choices that will have dramatic impacts on the land. You will have to make choices between competing factions and your values as a leader will define future encounters.
- The base will also operate as a refueling station for the new multiplayer mode, and players in a cooperative campaign will be able to come and go as needed. Companions will also be housed and managed from the Ranger Base. It’s an all in one social hub. It’s kind of like Club Med but with more snow. And murder.
- The Division has announced that the long in progress update 1.4 will release next Tuesday October 25th and with the announcement we got a look at the patch notes.
- The update has been in a testing period on a public test server for PC and features many changes to bugs that were plaguing the game as well as changes to the loot drops from enemies and activities. The overall goal is to make the loot drops rewarding and appropriate to players of all levels. It remains to be seen if players who have drifted off can be enticed to check the game out again.
Happenings Around Fextralife
- Wiki Cross Posting is here, bringing the comments on the forums and wikis into one lovely integration. Join the conversation!
- The planned revamp to the forums has taken over! Check this thread for all the How To’s with the new layout!
- The new wiki software is humming along and needs feedback and suggestions. Give it a test run and let us know what you think in the New Wiki Software Beta Feedback Thread!
- Remember to pitch in and help making edits where you can, the wikis are the best community resource we have to help each other out and they’re the heartbeat of the site!
This Week’s Lotto Winner
- No winner this week so the jackpot rolls over to next week!
- Gamble those souls! The Community Lotto draws every Wednesday morning and is a great way to quickly amass those lucrative souls and exchange them for items in the Item Shop or stash them in the Fextralife bank and become the most rich banker in the land!
That’s a wrap for the Week in Wikis, we’re looking forward to another great week of gaming fun. Don’t forget to check out our VIP program for some exclusive supporter benefits, and budding writers should take advantage of our Become an Author initiative! Thanks for a great week and as always, keep checking in with us for news, reviews, YouTube streams and vids, and general wiki goodness!
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