The game changing One Tamriel update for the Elder Scrolls Online is now live for players on PS4 and Xbox One. As we have covered during the PC release earlier in the month, the game has undergone several major adjustments with this free update. Here is a rundown of everything that is being adjusted in the name of player freedom.
Welcome to One Tamriel, a world of opportunity without restriction! An unprecedented achievement for an online RPG, One Tamriel removes Alliance restrictions and will automatically level your characters to match the difficulty of the content wherever you are in the world. Travel where you like, whenever you like, with whomever you like regardless of their Alliance or level. Accept any quest, fight any monster, and experience a world of adventure without limits!
One Tamriel Details
One Tamriel is the new core structure for the MMO that removes the restrictions to content in the game based on level. In One Tamriel, players will be able to travel anywhere in the game they wish and play the content in any order they’d like even if just starting the game for the first time. This brings the experience more in line with the traditional Elder Scrolls games like Skyrim. The game will scale and balance your character to the content.
Here is a breakdown of some of the bigger changes coming with One Tamriel
- Characters will be Battle Leveled to all zones – same as it happens currently for the DLC.
- No more PvE alliance restrictions: go to any zone you wish
- No more PvE leveling restrictions: go to any zone you wish (Except Coldharbour, as you will need to have completed the main quest)
- No more PvE grouping leveling restrictions: You can quest with low level friends without rolling an alt. (Trials and veteran dungeons still require high level)
- Every zone has been redesigned to add bosses and a mix of content for both group and solo players, and every dungeon will offer Normal and Veteran modes.
- No More Cadwell’s Silver and Cadwell’s Gold: Do them in any order you wish.
- Weapon Skills now have ultimates!
- All Group Dungeons now have veteran versions, Veteran Challenge Pledges will grant 2 Gold Keys, and all Veteran Pledges will grant 1 Gold Key
- Craglorn is being designed to no longer require group play.
- Veteran mode dungeons will now guarantee Monster Mask rewards, and new, streamlined Undaunted Pledges will be available to players up to three times per day, offering Monster Masks and other rewards.
- There are 16 new Monster Helm Sets
- There are 20+ new dropped sets and changes to existing ones, including their locations!
- Itemization and rewards have been standardized in all zones to bring them more in line with what is found in the DLC. Item sets will be tied to specific zones and dungeons and will scale to your level.

Dueling, Holiday Events & Crates
The new update for the consoles takes things a step further and adds some other base game features such as:
- Players will now be able to challenge each other in duels!
- Holiday events are coming and will bring special rewards, such as the presently running Witches Festival!
- Crown Crates are coming towards the end of November. They will cost 400 crowns and will contain a random assortment of consumables. They will also have a chance to contain unique items like cosmetics and mounts which may no longer be available in the Crown Store.
- You can see the exhaustive list of patch notes here.

The game offers a lot of content to players and the update makes it accessible for both new and veteran players. If you’ve been waiting to give the game a go, now is the time for new players, especially with the recent release of the Gold Edition which collects all the released DLC at an entry price. New players should check our Class Guide for help in making sense of your early choices! Excited for the changes? Let us know what you think!
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