Ubisoft Massive’s online shoot and loot RPG, The Division releases tomorrow for PS4, Xbox One and PC and we have the details on the Day 1 Patch and their content support plans for the first year of the game’s release. Keep reading for everything you need to know for tomorrow and beyond!
The Division Day One Patch 1.01
Appearance Menu has been updated
- Now displays as a grid making it much easier to browse items
- “Outfit Sets” option added to quickly equip all the items in a set
- “Inspect” feature added
Visual Improvements
- Fixed several lights that did not cast global illumination
- Fixed missing volumetric lights on traffic lights
- Illuminated signs now cast actual light
- Improved atmospheric haze in several time and weather combinations
- Improved night time lighting and contrast
- Adjusted exaggerated rim light shader on characters
- Improved car window reflections
- Improved Screen Space Ambient Occlusion (SSAO) to be more pronounced
Mega Map and open world updates:
- New “Mission Overview” has been added to the Mega Map
- Contaminated zones will now display the required filter level on the Mega Map
- Field data with audio will automatically play when you pick them up
- If you start listening to field data with audio from the menu, you can keep listening outside the menu
- Subtitles added for all Field Data that play audio
- Mission entrance menu usability has been improved
- Significantly increased the number of crafting materials obtained from loot crates
- The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not
Gameplay improvements
- New “Help” menu is now available in the Settings menu. It stores all the loading screen and context sensitive tips
- New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options menu)
- Added information to the in-game loot pickup UI that displays why an item can’t be picked up
- The deployable turret no longer targets non-rogue players and doesn’t damage neutral players caught in the line of fire
- Skill modifiers have been added directly to gear (previously only available on gear mods)
Fixes and general improvements
- Fixed glitches that could be exploited by players to gain an unfair advantage in the game (such as invisibility, shooting through walls, etc).
- Extended server-side checks to detect any illegal actions from the game client, limit their impact in the game and track down the perpetrators.
- Fixed an issue on character select screen that resulted in getting stuck with a specific combination of inputs
- Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
- Players will no longer return all the way back to start screen after creating or logging in to their Ubisoft Club account
- Fixed remaining bugs that prevented log-in attempts when non-essential services were offline
- Overall stability increased
- Further backend improvements and optimizations
- Localization adjustments and bug fixes
- Additional minor bug fixes and polish
Year One Plans
Regular Updates
The development team is working on a complete post-launch plan to keep the experience fresh for the months to come, including several free updates, new features and functionality. The free updates to be released for all players will add new game modes such as challenging group-oriented operations to test players’ abilities in co-op mode and win unique rewards. The free updates are as follows:
- In April, the first free update will introduce the first Incursion, a new challenging end-game activity developed specifically for squad play. Teams will be able to test their skills as they face seemingly unstoppable enemies to gain high-level weapons and equipment. This update will also add one of the community’s most-wanted feature, loot trading; allowing players in the same group to trade loot collected during a co-op game session.
- In May, the second free update will add new features to the Dark Zone and add a new incursion in the iconic Columbus Circle
DLC
There are also 3 paid expansions that will be released over the course of the year. Each expansion builds on The Division, continuing your agent’s journey and progress with new content, gear and gameplay as you fight to take back New York:
- Expansion I: Underground
Available in June, this first major expansion lets players explore the uncharted underworld of New York City. Players will chase deadly enemies with up to three other Agents through an endless maze of tunnels and subways. - Expansion II: Survival
Available this summer, this expansion will challenge players to survive as long as possible by gathering essential supplies in a very hostile environment. - Expansion III: Last Stand
Next winter, a new threat rises as players and their squad must prepare to defend against a relentless foe.
The Division Wiki is shined and primed for use, check out the FAQ, Weapons, Gear, Mods, Missions, Dark Zones and more to help you get started and progress this very deep and tactical RPG! Our Fextra-Squad is going to be streaming the game on Tuesday at 9 PM PST on our YouTube Channel so be sure to stop by and watch us cause some havoc in the Dark Zone!
Visit The Division Wiki
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