Square Enix CEO joins the debate about loot boxes

Square Enix CEO joins the debate about loot boxes

Square Enix CEO Yosuke Matsuda has weighed in on the recent discussion regarding loot boxes and whether or not they will continue to primarily focus on single-player games.

Loot boxes discussed by Square Enix CEO Yosuke Matsuda

He has now gone on record to assure their fans that single-player titles aren’t under fire, and that they will also tread lightly around the recent controversy on loot boxes. Matsuda says that the problem is caused by the term ‘Games as a service’ which “has a very wide meaning.”

“Recently people have been discussing loot boxes and people not using that [mechanic] properly, I think that’s all linked to this bad perception people have to the words ‘games as a service’, but really, the way we’re looking at it, what it boils down to is… that idea of keeping people engaged with our games and enjoying them for longer periods of time. That’s the way we really look at the problem.” – Yosuke Matsude, Square Enix CEO

Final Fantasy XIV A Realm Reborn

Despite its main focus being on single-player story-driven games, Square Enix has made a number of multiplayer focused games. For example, the MMORPG Final Fantasy XIV – A Realm Reborn.

 

More single-player games and more DLC too.

Square Enix will continue to go about it in a similar manner to The Witcher 3: Wild Hunt. CD Projekt Red’s RPG can similarly be considered a “game as a service” title due to its many updates. These keep its players engaged and the post-game content generates further revenue.
 “The way we use that expression, really… the whole idea, for a single-player game particularly, is the idea that you have the game released and you keep adding more content to keep the players engaged and enjoying the game. And that helps to make it more of a full experience, and that brings in more players to the original game. That’s the rough approach we take to the idea, and that’s why we described games as a service in that sense.” – Yosuke Matsuda, Square Enix CEO

 

hitman square enix loot boxes

Hitman seems to be doing rather well since IO’s split with Square Enix. The episodic structure and weekly challenges are an interesting model.

This approach is also followed by Nintendo with their first-party releases. As a fan of Square Enix‘s games, it’s good to be able to look forward to many more singe-player story-driven games from them.

Did you like this article? If so, check out the Square Enix making Million Arthur games article. You may also want to read the Final Fantasy VII Remake Concept Art article.

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I love gaming, creative writing, the theatre, anime, watching football & spending time with friends & family. I'm also a bit obsessed with superheroes.

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