Today Pyre is available for the PS4 and PC for 19.99 USD. The party based Action RPG from Supergiant is the indie developer’s newest game, joining its past titles Transistor and Bastion. We selected the game as one of our Top 5 RPGs of 2017: July and we’ve put together some launch details as well as a recap of Pyre reviews from other outlets.
Pyre Review Recap
Pyre is a party-based RPG from the creators of Bastion and Transistor. Lead your band of exiles to freedom through a series of mystical competitions in the Campaign, or challenge a friend to a fast-paced ritual showdown in the head-to-head Versus Mode.
For a full rundown of everything that is coming in the game, check out the full preview we wrote last month that goes into more detail. Pyre takes the best of Supergiant: wonderful art, invigorating music and imaginative storytelling, and gives it a twist by adding in some MOBA elements to their more typical Action RPG structure.
Pyre Reviews
So what do the critics say about it? Currently it has a Open Critic score of 85. Here are a selection of Pyre review scores:
- Gamespot: 9/10
- Polygon: 9/10
- USGamer: 9/10
- Game Informer: 8.8/10
- Destructoid: 8.5/10
- PC Gamer: 7.1/10
- IGN: 9.7/10
The consensus is that the game’s core battle arena gameplay is stellar and the true draw for the title, which for fans is a good thing. After all, you want the core experience to be what shines. There is a bit of a mixed reception on visuals and story, with some sentiments in favor and others saying the game falls short of the celebrated stories in Transistor and Bastion. There is enough variance though that players interested in the core gameplay should not be too concerned. If you’re coming here purely for the Supergiant storytelling, your mileage may vary.
Are you planning to play Pyre? Thoughts on the gameplay and its story? Does it stand on its own compared to its older Supergiant siblings? Be sure to let us know what you think in the comments!
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1 response to “Pyre Review Recap”
Quite a notable lot of praise comes from folks who actually didn’t like Bastion and/or Transistor all that much. I share that sentiment, I felt Bastion was neat, but not outstanding, and Transistor hat a cool combat system shoehorned into a dull world and annoyingly pretentious story. Pyre on the other hand seems to be a lot less eager to be precious about itself, despite clearly being Supergiant’s most off-kilter game to date. Characters in particular are archetypical but likeable, rather than serving only as silent mimes to be kicked around by an unconvincingly grimdark plot.
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