Amazon has released details for server transfers as well as patch notes for 1.0.3 which includes reverted loot changes, new “Waiting” emote and more.
New World Patch 1.0.3 Update: Server Transfer Details, Waiting Emote and In-game Title “The Stoic”
New World was faced with a number of queues especially during the first week of launch, with many players waiting to get into the game. Amazon Game Studios has shared they will be giving players an in-game title “The Stoic” and a new “Waiting” emote to show appreciation for player patience.
In order to gain the rather on the nose “Waiting” emote, players will need to get it from the in-game store in the “Emotes” tab for free. This emote is account-wide so you’ll only need to claim it once even if you have more than one character.
Character Server Transfers
A major feature that players are awaiting is the character server transfers. Amazon has outlined in the post that they will be rolling out the first transfers to be available on the Utopia world server first in the AP Southeast region. This is to ensure that transfers go smoothly, and if all is well they will roll out more transfers for the rest of the AP Southeast region, while continuing to monitor. If that goes well, after 8 hours if no other problems arise they will fully deploy server transfers for all.
Players should note you can move your character only to a world in your region. But you won’t be able to move to a full world, a world in maintenance and any world set where you already have an existing character. So if you were hoping to have more than one character on the same world set, you can’t for now at least.
How to Transfer Your Character in New World
In order to transfer your character in New World you will need to log into the character of choice, then navigate to the in-game store to claim a free character transfer token (first one will be free). You will need to leave your current Company, remove any active Trading Post sell orders/buys and your character will need to be in a sanctuary such as the settlement or outpost in order to transfer.
What Comes with Your Transfer
Things such as character progression including level, weapon master, titles etc. will transfer with your character. Other things such as inventory, storage, currency, houses, housing decorations and quest progress will also be transferred.
What doesn’t come with you transfer includes your Company membership, active Trading Post sell orders/buys, and your friends list in that specific world.
No Regrets…well maybe
If you suddenly realise you don’t like the world you’ve transferred to, or made a mistake etc. you will need an additional token to transfer again. So far it looks like there will be only one token issued at the moment, but the developer will monitor the situation to see if another wave of transfer tokens are needed and make them available for purchase in the store.
New World Patch 1.0.3
The latest patch adds the final building blocks for server transfers. It also adds improvements to World selection UI, reverted chest/loot from update 1.0.2 causing too many refining reagents to roll from chest and more. There are also a number of bug fixes which include (finally) a fix for the annoying abandoning event notification which haunts you until you log out and in again.
You can check out the full list of fixes and improvements below:
Implemented final pieces of the server transfer framework.
Added improvements to the World selection UI.
Added clearer messaging when a player is kicked due to going AFK or violating the EAC.
Added clearer messaging when stacked discounts are present, such as territory standing and faction discounts on property taxes.
Implemented back-end changes to help our team investigate concerns around the client performance in War.
Adjusted the respawn timer on Boatswain Ambrose and various other elite enemies throughout the world.
In The Depths, Players must now be in the arena to damage Thorpe.
An error message now appears when players attempt to buy their own items in the Trading Post.
Reverted a chest/loot change from update 1.0.2 that was causing too many refining reagents to roll from chests.
Adjusted the volume on the Amazon Games splash screen.
Armor is limited to 1 skill perk per piece.
Added general performance improvements for visual artifacts and graphics settings.
Dyes are now removed from items upon trade with a warning message present.
The Time to Declare War” timer now visually pauses to make it clear when an Invasion is imminent but not yet scheduled. Territory remains in a Conflict state after Invasions, and War can be declared.
General Bug Fixes
Fixed issues with the T4 and T5 azoth staffs— go close those high level portals!
Fixed an issue causing the abandoning event notification to persist.
Fixed a housing UI issue. The UI will now correctly shows that property taxes are subject to the full price of the home, and not impacted by the first time home buyer discount.
Fixed issues with early game spawning. The watchtower respawn point is replaced by the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement.
Fixed various localization issues throughout the game.
Fixed an issue where not all items for Town Projects were consumed when completing the mission.
Resolved login errors that prevented players from accessing their character.
Fixed an issue that caused Arena keys to not drop as intended.
Fixed an issue that caused the Runic Bear armor to not be appropriately dyed during Wars.
Fixed a pet placement issue. Pets placed in an otherwise empty house now remain in the home after the player logs out, instead of returning the pet to the player’s inventory.
AP Southeast servers now display the correct time zone in-game.
Fixed an issue that caused Company invites to persist after decline/accept.
Fixed an issue that caused Rajah spawns to stack forever – one big cat at a time, please!
Update: Our team was able to include a few other urgent fixes into this week’s update. The following issues have been fixed.
Fixed an issue that caused holding and dragging around the client while in windowed mode to constantly retrigger invincibility.
Fixed an issue that caused taxes to not go into the controlling company’s treasury.
Fixed an issue that caused penalty length for suspensions and bans to say “Over a year”.
Fixed issues with companies not receiving some territory taxes.
Additionally, we discovered that our fix for the issue with titles and achievements not always updating correctly will need some additional work, and we’ve removed it from the list. We’ll continue to work on a fix for this issue, and many more, to release in future updates.
The fixes listed below are tentative fixes and mitigations. Our goal is to get these changes out and see if issues persist, so we can continue to work on them and address in a future update if necessary.
Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled.
Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed.
Players should no longer become stuck when entering or exiting an instance. If a player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.
New World is available on PC. Be sure to check out our latest New World Builds and guides in New World Builds: Hatchet & Great Axe Guide (Berserker) and New World Best Crafting Professions For Any Level.