New Dark Souls 3 Patch Coming Next Week

New Dark Souls 3 Patch Coming Next Week

A new patch for Dark Souls 3 is coming on February 8th for all platforms. The patch will contain the following changes to the game:

Dark Souls 3 Patch 1.10

It will fix some common issues in the game such as Mound Maker boss room invasions, tumblebuffing and dartcasting.

Contents of the patch:

  • Fixed issue where a player could invade another player during a boss battle.
  • Fixed issue where an enchantment could be applied to weapons which normally could not be enchanted.
  • Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.
  • Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.
  • Fixed issue where the first part of a skill action could be skipped.
  • Fixed issue where a single item could be used indefinitely.

The patch will require a server maintenance at the following times:

Playstation 4

  • JST February 8th 10:00am – 12:00pm
  • CET February 8th 2:00am – 4:00am
  • PST February 7th 5:00pm – 7:00pm

Xbox One

  • JST February 8th 10:00am – 4:00pm
  • CET February 8th 2:00am – 8:00am
  • PST February 7th 5:00pm – 11:00pm


  • JST February 8th 5:00pm – 7:00pm
  • CET February 8th 9:00am – 11:00am
  • PST February 8th 12:00am – 2:00am


Thoughts on the new patch? The next DLC, The Ringed City is coming March 28th and will bring the final chapter in this series to a close.

Visit the Dark Souls 3 Wiki

More on Dark Souls 3


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28 comments on “New Dark Souls 3 Patch Coming Next Week”

  1. Avatar TSMP says:

    February 8th? Same day that the Twitch streamers are allowed to talk about their TRC gameplay? That’s interesting.

  2. Avatar Poprocky7 says:

    Man we are going to miss the boss room invasions :crying: , but you know what i’m not going to miss those cheeky spell caster glitches, they were annoying over all for me if you have to glitch the game just to win a 1 v 1 then you shouldn’t play the game (my opinion)

  3. Avatar Mr_Peer says:

    Where are the balance updates?

  4. Avatar SilkyGoodness says:

    I mean I know you didn’t mean to imply this, but you’re basically saying all spell casters shouldn’t play because spells are trash without glitches and required it to be even remotely good in PvP.

  5. Avatar Poprocky7 says:

    Oooh ya sorry, you are right I didn’t mean it like that I just meant the ones the resort to the new Sacred flame one shot glitch and along with tumble buffing, if you are a regular spell caster and you put in the effort to make a solid build and don’t cheat the system, ya I think the are outstanding souls player. Plus spells has always felt like a support weapon (probably because they are) so they are going to be weak unless you invest your time into pure magic builds. Sorry again! :lol!:

  6. Avatar SilkyGoodness says:

    I wasn’t calling you out, just saying we should always be mindful that casters still need, something.

  7. Avatar announakis says:

    Magic is op and I like it!

    More seriously, good to see those fixes! The Farron fart glitch was really messing up my op sorcery build
    Now OP ness shall have no limits!

  8. Avatar lordnoah says:

    "casters shouldn’t play" "casters should be weak" "casters are op"

    "invaders should never have the advantage" "invasions should prioritize hosts with phantoms" "invaders have the advantage because they are prepared"

    this is what happens when a niche game starts to appeal to the casuals

    they start by giving up the small parts of the audience like mages, darkmoon and invaders

    then they start taking bigger chunks of the game like the character customization (see Nioh and Lord of the fallen)

    with each release the souls series is losing little by little what made it great if its gonna continues this way i don’t want a dark souls 4

  9. Anonymous says:

    What do the "lack of character customization" in Nioh and Lords of the Fallen have to do with anything? They aren’t even Souls games.

  10. bubbaluba says:


    Still hope there is another quality souls-like game in the future because I used to love the unique combat and pvp the game had .

  11. Alomeigne says:

    I don’t know why you’re bringin Nioh and Lord of the Fallen up. Those are completely different companies making soulsborne-like games. From coulda definitely done better with those 3 things, but it’s not like they flat out removed them from the game…

  12. Avatar lordnoah says:

    i’m talking about how the market and the mass appeal will affect souls games, from is a business as well miyazaki may be the president of the company but he is still subordinate to the people who have money like sony and bamco these people are all about money if it was for them to decide they would fill the game with microtransactions

    character creation is expensive this is why its easy to remove because most people seem not to miss it after all its easy for them to place themselves over geralt 2.0 and kratos 2.0

    invaders chase away the casuals so its not worth for them to lose 30 casuals for the satisfaction of one invader

    magic is a problem both in pvp and in pve because it requires changing the behavior of enemies so they can deal with magic or it becomes too easy its like destining 2 or 3 games at the same time

    i’m terribly afraid future form games might have no magic

  13. Avatar BWO_RazrSrorm says:

    rip boss invasions. You will be missed.

  14. Avatar Fexelea says:

    Nioh is based on real historic events surrounding William Adams. You play a fantasy of his arrival to Japan. It would be stupid to allow character creation as you’d be limited to "white dude" anyway.

    Nioh is more Niche than Dark Souls 3 is by a looooooooong shot.

  15. Avatar Lich180 says:

    Also, Nioh is a little more punishing than Soulsborne is. Probably gets as easy as Souls, though. Nioh doesn’t really allow as many mistakes as Souls. Granted, it’s way easier than it was in the alpha (one shots galore) but still difficult.

  16. Avatar lordnoah says:

    come one just because they weren’t made by miyazaki doesn’t mean they aren’t souls games

    they have a roll they have a stamina bar they have all the basic elements of a souls games like weapon requirements, souls, losing it upon death etc…

    i’m bringing them up because after dark souls 3 i don’t think the magic fanbase can count of miyazaki anymore

  17. Avatar EldritchImagination says:

    Still though. The lack of character creation doesn’t mean casualization, it’s just a different way of story telling and Narrative. It’s the difference between playing your own story of your making in a game, and playing one created by the developers. Both having their strengths and weaknesses when it comes to role playing, thus both being for different purposes.

    As for magic. I honestly didn’t like how any Dark Souls game did it. I liked Bloodborne Arcane builds, and Demon’s Souls (though Demon’s Souls did make it on the OP side).

    If you want to play an action RPG with magic. I would recommend Kingdoms of Amalur. You can be a pure, stealth, or melee mage with a bunch of unique spells and weapons and abilities designed for mage playstyles (staying away from the enemy, crowd control, and DPS).

  18. Anonymous says:

    lordnoah It’s pointless to even try to explain it to these people, brother. :/

    Rip Souls.

  19. LeadFaun says:

    If they put in a covenant where you can invade bosses in the 2nd DLC, and you could can re-do bosses somehow without going into NG+ that’d be pretty nice.

  20. Avatar SilkyGoodness says:

    In Anarchy Online(an ANCIENT mmo) you lost your experience on death.

    You have lock on targeting in Ocarina of Time

    A stamina system in the Elder Scrolls games

    And many other elements across game titles. Nothing souls does or uses is unique. It’s just a good combination of these things. Also I wouldn’t say Nioh is all that much of a souls like. It feels quite a bit different to play.

    Lords of the Fallen is obvi trying to be souls though. However who ever the art directors was, they need to be fired, because the aesthetic of someone sitting down to drawing AND NEVER FUCKING STOPING is only cool to twelve years olds. Jesus that game is a ugly.

  21. Avatar Slarg232 says:

    Aw man, they’re patching Farting out spells :(

    I’m glad to see it go, but it *was* kind of hilarious to pull off.

  22. Avatar TSMP says:


    On some level, I regret never attempting this. Also glad I never had it happen to me. Spell swap and your various descendants, you will not be missed.

  23. LeadFaun says:

    True, but the stamina system in DS is a lot better than in Skyrim (haven’t played any of the earlier games yet). If you’ve played Anarchy Online, how does the experience loss on death compare to losing souls in DS, and how does the lock-on in LOZ compare to DS’s lock-on?

  24. LeadFaun says:

    They removed the soul-duping glitch too, which sucks for people who want to make builds quickly. I wouldn’t hate it too much if the game wasn’t as tedious to replay.

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