Monster Hunter World Update 3.00 Patch Notes & 2nd Spring Update

Monster Hunter World Update 3.00 Patch Notes & 2nd Spring Update

Last updated on October 21st, 2018

Capcom will be releasing a new patch for Monster Hunter World a day before the weekly event reset. Capcom has announced that Patch 3.0 for MHW will go live on April 19 UTC (April 18th 8pm EDT). There will be large additions to the game involving a new monster and a game mode. Along with that comes new Armor and Weapons for hunters to collect. Several quality of life changes, bug fixes, and overall game adjustments will be introduced.

MHW Patch 3.00 Notes & 2nd Spring Update

Patch Release Date

  • April 19 UTC 0:00 UTC (April 18th 8pm EDT)

Required Space

  • PlayStation 4 and Xbox One: Approximately 1.2 GB

New Location and Game Mode

  • The Caverns of El Dorado
  • Siege: Allows 16 players to hunt down a Kulve Taroth. Players will be split up in groups of 4.

 New Monster, Armor, Layered Armor, Palico Gear, & Weapons

 

MHW Kulve Taroth Update Gallery

Major Additions and Changes to MHW in Update 3.0

  • An Interface menu and an option called HUD/Help Text Size have been added under the Options menu on the title screen. You can now adjust HUD text size to be larger than the default size.
    • To go along with this new option, the “Subtitle Text Size” option added in PS4 Ver 2.00/Xbox One 2.0.0.0 has been moved from the in-game options menu to the title screen options menu.
  • A feature to sort investigations has been added to the Manage Investigations screen.
  • You can now sell all Trade-in Items at once when selling items.
  • Pressing the Square button on PS4 or X button on Xbox One allows you to switch between the Decoration name and Skill name when setting decorations.
  • You can now preview armor at the Smithy even with Layered Armor equipped.
  • An update has been made to squad management so players who haven’t logged in for 30 days aren’t automatically kicked from the squad.
  • A tweak has been made so the camera is not forced to follow an active Scoutfly trail when fast traveling or returning to camp after fainting.
  • You can now cultivate Ivy at Botanical Research.
  • If a field researcher with important dialogue is present during an Expedition, an exclamation mark (!) will be displayed beside that character’s name on the World Map when departing.
  • The Search Via Play History description text has been reworded to be easier to understand. The function itself has not changed.
    • Previous: Search for an Online Session that you joined based on your play history.
      Now: Search for an Online Session based on your play history.
      (Cannot find a previous met player if they’ve left the Online Session.)
  • Flash Pod effectiveness against Tempered Monsters will gradually decline after multiple uses, and will cease to have any effect at all after a certain point.
  • To coincide with the Tempered Monster’s increased resistance to flash pods, the special rewards from Tempered Monster Investigations have been reworked to produce better results.
    • Threat Level 1 Special Rewards will now produce Warped Feystones.
    • Threat Level 2 Special Rewards will now produce Shining Streamstones. (Hero Streamstones)
    • Threat Level 3 Special Rewards will produce Shining Streamstones more frequently. (Hero Streamstones)

Bug Fixes

  • A bug has been fixed where the Jump Master skill would not activate during the beginning of the Vaulting Dance animation after a Jumping Advancing Slash or Strong Jumping Advancing Slash connect. The player will no longer go into a mid-air knockback animation.
  • A bug has been fixed where players would not recover from Defense Down status even when gaining a Defense Up buff from a Hunting Horn melody.
  • A bug has been fixed where during PS4 Ver 2.00/Xbox One 2.0.0.0, when the Self-Improvement Encore buff would add Attack Up for the player using the Hunting Horn, the Self-Improvement Encore message would not display “Attack Up + Deflected Attack Prevention”. The effect itself has not changed.
  • A bug has been fixed where your bait wouldn’t be consumed if you failed to reel in a giant creature.
  • A bug has been fixed where the Free Meal skill wouldn’t apply to Mushrooms you can eat via the Mushroomancer skill. Now when the Free Meal skill is active, Mushrooms will not be consumed when used.
  • A bug has been fixed where the lock-on cursor would target the space in front of Teostra’s face instead of the actual face when aiming the Slinger. The cursor will now lock onto Teostra’s face properly.
  • A bug has been fixed that caused Mining Outcrop points to not increase during High Rank quests and expeditions in all locales despite the environment info indicating that they are in upsurge.
  • A bug has been fixed to adjust the amount of Nitroshrooms harvested when using fertilizer. It has been adjusted to the following.
    New:
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+2
    Fungi Harvest Up (L): 2+6
    Old:
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+1
    Fungi Harvest Up (L): 2+2
  • In Ecological Research, there was a mistake in the level display for monsters found only in high rank that have a maximum of 4 levels of research. The following changes have been made to their monster field guide entries.

    Research Level: Current Research Bonuses

    Before:
    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 1 (Scoutfly Bonus only)
    Level 2: Monster Field Guide Level 2 (Physiology)
    Level 3: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Fixed:
    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 2 (Physiology)
    Level 2: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 3: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

    Research Level: Next Level

    Before:
    Level 1: Habitat Info Added
    Level 2: Material Info Added
    Level 3: Rare Material Info Added
    Level 4: N/A
    Fixed:
    Level 0: Ecology
    Level 1: Material Info Added
    Level 2: Rare Material Info Added
    Level 3: N/A
    Level 4: N/A
  • A bug was fixed where the Charge Blade move “Sword: Sliding Slash” was displayed as “Advancing Slash” while in the Training Area.
  • A bug was fixed where the Gajau was classified as a Piscine Wyvern in the Monster Field Guide. It has been changed to its correct classification as Fish.
  • In French, the Dragon Jewel 1 decoration had the same name as the Bow’s Dragon Piercer move. The decoration has been renamed to the following. If you have a Dragon Jewel 1 decoration in your possession, please be aware that your decoration has not been removed, but simply renamed.
    Before:
    Joyau perce-dragon[1]
    After:
    Joyau tueur de dragon[1]
  • Description text for the following three trophies/achievements have been updated, as previous translations had the term giant crowns instead of making a distinction between gold and silver crowns. This fix is for all languages except Japanese and Traditional Chinese.

    Giant Crown
    Giant Crown Collector
    Giant Crown Master

Future Bug Fix

Capcom will attempt to revert a lightning issue on guild card that was introduced by Patch 2.00

 

Notice and Apology Regarding Guild Card Lighting

Due to updating the Guild Card lighting system when adding new poses during update PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0, the lighting for existing poses were affected and player’s appearance on their Guild Cards underwent a change. We are preparing a fix that will be part of an update in the future so the lighting will be same as before PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0. We appreciate your patience regarding this issue.

 

MHW Second Spring Update

Ahh, so this is the update Famitsu claimed back during the Deviljho introduction that Monster Hunter World was going to get. Capcom kept this close to the chest to avoid spoilers. No site information, nothing on the weekly event, and with the Spring Festival and all the smaller events that could have been this mysterious addition Famitsu’s claimed fell to the wayside.

Capcom’s blurb on the introduction:

Hunters, hope you’ve been enjoying the nice, relaxing celebration of the Spring Blossom Fest. As that special limited-time event comes to a close, we already have your next big assignment waiting for you: the Siege of Kulve Taroth!

With the conclusion of the Zorah Magdaros and Nergigante investigations, the path is now clear for the arrival of the majestic Elder Dragon Kulve Taroth.

We’ll let you investigate more details about the new Elder Dragon itself directly, but what little information the Research Commission has gathered indicates we need to deploy a new hunting strategy. Enter the Siege!

Now Capcom unveiled the update: Kulve Taroth Siege which is a new limited-time game mode starting April 19th 2018. Yes, in 2 days, wowzers. Kulve Taroth is an Elder Dragon monster dressed up in gold and the new game mode called Siege.

 

Siege is a newly added game mode that demands the assistance from all hunters in the same Gathering Hub. The 16 hunters will then be divvied off into groups of 4 and the mission will start. Everyone will be working together to investigate and hunt down the same Kulve Taroth.

All hunting parties can collect tracks and breaks off parts from attacking Kulve Taroth which will contribute progress to the same Siege. This new quest type is designed and balanced for multiplayer, so get together and work together with other hunters if you want to earn the rewards.

The goal of this Siege is to repel Kulve Taroth, however its shimmering golden appearance are a collection of shiny weapon relics it has gathered during its journey. The nature and quality of these weapons are entirely up to fate like the feystone and streamstone. The type of weapon and stats on them are randomly assigned.

  • There will be new armor for hunters to collect as well as Palico gear to obtain.
  • The Kulve Taroth Siege will start on April 18 at 8pm EDT
  • Players must be HR 16 or higher.
  • Event will be available for 2 weeks (until May 3rd)!
  • This event will be live for a a limited time. It will return at a later date, but no details when so get it while its hot.

 

If you are looking for more Monster Hunter World info, read the contents of the Spring Update released on March 22nd for all. Alternatively, you can go in-depth with our featured guides: Longsword Element and Status Limits Guide, Attack Values & You, Crown Sizes & You, Monster Hunter World: The Canteen Explained With Ingredient Guide or Monster Hunter World: End Game Guide.

There are several more MHW guides that you don’t want to miss out on!

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PrimeraEspada91, or simply Primera, is a poet, writer, and youtuber. Primera loves reading Tite Kubo's Bleach and Albert Camus' works. Primera is an avid fan of Childish Gambino, Lana Del Rey, and The Brian Jonestown Massacre.

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