Monster Hunter World Guide: Great Sword

Last updated on October 21st, 2018

Monster Hunter World features 14 different weapon types, with the Great Sword being one of them. In this Guide we’ll take a look at exactly how to use this Weapon to its fullest, as well as show you some things you may not know about it. If you’re new to the game or you are a veteran of the franchise and just need a quick refresher, this Guide is for you.

Great Sword Guide

The Great Sword isn’t a particularly complicated weapon, however, it can be quite frustrating when you are first starting out because timing is everything when using it. Attacks have a fairly lengthy wind up, and therefore it is easy to miss or be struck before you finish. For this reason some knowledge of the enemies attacks goes a long way in mastering this weapon, and thus I wouldn’t recommend it to new players. Use this weapon when you’ve hunted a Monster a time or two and have some idea what you’re up against.

  • Difficulty: Moderate to Difficult
  • Role: DPS
  • Mobility: Low
  • Average Sharpness: Good

Basic Combos

To begin we’ll start with the Great Sword Moveset.

  • There are 3 basic combos that the Great Sword possess. The first is triangle-ps4-controls-small 3 times in a row, making sure you press  and triangle-ps4-controls-small on the last 2 parts. This combo does three vertical Charge Attacks in a row, with the last striking twice. The last hit of this combo hits like a freight train so getting to this attack is vital to doing good damage.
  • The second combo is  3 times in a row which does a wide slashing attack rather than vertical ones, which is great for hitting multiple targets or for hitting an enemy that is proving to be too hard to hit with Charge Attacks. The second of this combo does a Tackle, which does Blunt Damage and fortifies you vs damage, preventing knockback or Stun.
  • The last combo is  ,  + triangle-ps4-controls-small ,  which performs a Rising Slash attack in the middle instead of the Tackle. This combo is more suited for when you are attacking without fear of being struck, such as when a Monster is on the ground or KOed.
great_sword_combos

Great Sword has very few combos, and they are not hard to remember.

Special Attacks and Things of Interest

  • Charge Attacks have 3 tiers of charge, increasing in damage with each. The game has visual indicators that pulse and the controller vibrates and stronger and stronger. This is important because you can “Overcharge” each attack, resulting in tier 2 damage instead of tier 3.
  • As mentioned above the Great Sword has a move called “Tackle” that allows the player to effectively cancel their Charge Attack and fortify themselves while doing a bit of Blunt Damage, which can Stun monsters if you connect with the head. This is useful when attacking particularly aggressive monsters as it can save you from taking a lot of damage or being knocked back/down. It will also allow you to get to the end of your 3 hit combo faster, allowing you to get that big hit you want.
  • You can Block with the Great Sword by pressing , although it isn’t as effective as using a Shield, prevents the least amount of damage in the game and will cost you Sharpness. You cannot move very quickly when using a Great Sword so sometimes this is your only option, however rolling is much preferred.

The Great Sword has the highest damage per hit of any weapon in Monster Hunter: World, but extremely poor attack speed. Sharpness is generally not an issue for this weapon type because frequency with which you strike is much lower than most weapons.

Charge-Attack

A proper Charge Attack getting all 3 pulses and then striking. If you hold any longer on the last pulse you will Overcharge and will only get 2 pulses worth of damage.

Final Tips

Learning to anticipate the attacks of monsters is the primary objective of would-be Great Sword users because timing is everything with this weapon. You can either deal insane damage or get smacked around, and it is rarely anywhere in between. Spend time observing the monsters you are hunting, even when using other weapons and you will be more effective with this one.

Charge-Attack

Timing if very important when attacking and you must have a good prediction of the monster’s behavior to wield the Great Sword successfully.

Get used to the feel of the Charge Attack combo by practicing with it and watch the pulses and feel them in your controller. This will help make you more efficient with the Great Sword and help to improve your DPS. It doesn’t take long and you can do it anywhere.

Lastly, mastering the use of Tackle will set you apart from other Hunters using this weapon, because it will be the difference between living or dying against harder monsters. The Great Sword is very much a high risk high reward weapon, and learning to Tackle properly will minimize the risk and help you to maximize your damage.

Be sure to sheath your Great Sword when not attacking as you move extremely slow with it drawn. Learn to setup attack, break down and repeat in order to maximize your DPS with this weapon.

Be sure to check out our other Weapon and Monster Guides for all your needs and if you have specific questions be sure to check out the Monster Hunter World Wiki. Good Luck Hunters! May the furs be with you!

 

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One comment on “Monster Hunter World Guide: Great Sword”

  1. Avatar XuitusTheGreat says:

    The greatsword is a hit and run style weapon that you will constantly be sheathing. The temptation will be to go for a full level 3 charge, but based on timing a level 1 or 2 may suffice for timing. Ideally, you don’t want to block with the greatest because it does huge sharpness damage to the greatsword and if you have a low sharpness greatsword (let’s say 2 red 1 orange 3 yellow 2 green and 1 blue) you will end up having to waste time sharpening a lot.

    The level 3 charge comes in when you learn a monster’s moves or have it distracted/trapped.

    I don’t know the armor skills yet, but if MHW has critdraw and focus, those will be the bread and butter skills to push the damage of the greatsword per charge draw high.


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