Monster Hunter always had various hidden mechanics regarding how attack is determined, the percentage of drops and much more. Recently Capcom has published miniature guide books explaining these various hidden mechanics that affect players. Unfortunately, they are only available in Japan at the moment with no word if any official English version will be available. That’s why I’m here to help.

MHW: Official Gems and Other Rare Materials Drop Percentages
Below are the official drop percentages for gems and other rare materials that have been frustrating players in addition to damage thresholds that will benefit all hunters.
Table of Contents
Normal Monsters
Anjanath
- 2% Carve
- 3% Tail Carve
- 2% Capture
- 3% Head Break
- 150 Damage must be done to flinch it
- 750 Damage must be done to break it
- 6% Silver Reward
- 13% Gold Reward
- 15% Carve
- 28% Drop
- 15% Capture
- 62% Head Break
- 150 Damage must be done to flinch it
- 750 Damage must be done to break it
- 24% Silver Reward
- 23% Gold Reward
Barroth
- 2% Carve
- 2% Capture
- 1% Expedition
- 1% Quest Reward
- 8% Silver Reward
- 13% Gold Reward
Bazelgeuse
- 2% Carve
- 3% Tail Carve
- 2% Capture
- 1% Back Break
- 6% Silver Reward
- 13% Gold Reward
- 11% Carve
- 11% Capture
- 65% Head Break
- 180 Damage must be done to flinch it
- 180 Damage must be done to break it
- 9% Quest Reward
- 14% Silver Reward
- 14% Gold Reward
Diablos
- 3% Carve
- 3% Tail Carve
- 3% Capture
- 1% Quest Reward
- 8% Silver Reward
- 16% Gold Reward
- 65% Horn Break (Must break both horns)
- 200 Damage must be done to flinch it
- 400 Damage must be done to break it
- 14% Silver Reward
- 18% Gold Reward
Black Diablos
- 4% Carve
- 4% Tail Carve
- 4% Capture
- 1% Quest Reward
- 8% Silver Reward
- 16% Gold Reward
- 65% Horn Break (Must break both horns)
- 200 Damage must be done to flinch it
- 400 Damage must be done to break it
- 14% Silver Reward
- 18% Gold Reward
Jyuratodus
- 2% Carve
- 2% Capture
- 1% Expedition
- 1% Quest Reward
- 8% Silver Reward
- 13% Gold Reward
Legiana
- 2% Carve
- 2% Capture
- 1% Head Break
- 210 Damage must be done to flinch it
- 420 Damage must be done to break it
- 1% Back Break
- 1% Tail Break
- 270 Damage must be done to flinch it
- 270 Damage must be done to break it
- 6% Silver Reward
- 13% Gold Reward
- 18% Expedition
- 18% Quest Rewards
- 14% Silver Rewards to obtain 2 Freezer Sacs
- 12% Gold Reward to obtain 3 Freezer Sacs
Odogaron
- 2% Carve
- 3% Tail Carve
- 2% Capture
- 1% Head Break
- 6% Silver Reward
- 13% Gold Reward
- 15% Carve
- 28% Drop
- 15% Capture
- 62% Head Break
- 300 Damage must be done to flinch it
- 600 Damage must be done to break it
- 20% Silver Reward
- 20% Gold Reward
Paolumu
- 2% Carve
- 2% Capture
- 1% Expedition
- 1% Quest Reward
- 8% Silver Reward
- 16% Gold Reward
Rathalos
- 1% Carve
- 2% Tail Carve
- 1% Capture
- 3% Head Break
- 240 Damage must be done to flinch it
- 480 Damage must be done to break it
- 1% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 6% Silver Reward
- 13% Gold Reward
- 14% Carve
- 7% Tail Carve
- 14% Capture
- 30% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 20% Silver Reward
- 20% Gold Reward
Azure Rathalos
- 2% Carve
- 3% Tail Carve
- 2% Capture
- 1% Head Break
- 240 Damage must be done to flinch it
- 480 Damage must be done to break it
- 1% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 7% Silver Reward
- 14% Gold Reward
- 14% Carve
- 7% Tail Carve
- 14% Capture
- 30% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 13% Silver Reward
- 14% Gold Reward
Rathian
- 1% Carve
- 1% Tail Carve
- 1% Capture
- 1% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 3% Head Break
- 240 Damage must be done to flinch it
- 480 Damage must be done to break it
- 1% Quest Reward
- 8% Silver Reward
- 13% Gold Reward
- 16% Carve
- 70% Tail Carve
- 16% Capture
- 30% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 22% Silver Reward
- 22% Gold Reward
Pink Rathian
- 2% Carve
- 3% Tail Carve
- 2% Capture
- 3% Head Break
- 240 Damage must be done to flinch it
- 480 Damage must be done to break it
- 1% Back Break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 7% Silver Reward
- 14% Gold Reward
- 65% Tail Carve
- 30% Back break
- 300 Damage must be done to flinch it
- 300 Damage must be done to break it
- 21% Silver Reward
- 21% Gold Reward
Tobi-Kadachi
- 2% Carve
- 2% Capture
- 1% Expedition
- 1% Quest Reward
- 8% Silver Reward
- 13% Gold Reward
- 12% Carve
- 12% Capture
- 100% Head Break
- 200 Damage must be done to flinch it
- 400 Damage to break the head
- 80% Tail Break
- 160 Damage must be done to flinch it
- 640 Damage must be done to break it
- 19% Silver Reward
- 19% Gold Reward
Elder Dragons
Nergigante
- 2% Carve
- 3% Tail Carve
- 3% Horn Break
- 6% Silver Reward
- 13% Gold Reward
- 8% Carve
- 66% Single Horn Break
- 280 Damage must be done to flinch it
- 280 Damage must be done to break it
- 97% Both Horn Break
- 560 Damage must be done to break them
- 18% Silver Reward
- 17% Gold Reward
Kushala Daora
- 2% Carve
- 3% Tail Carve
- 3% Head Break
- 6% Silver Reward
- 13% Gold Reward
- 8% Carve
- 66% Head Break
- 300 Damage must be done to flinch it
- 1500 Damage must be done to break it. The last 300 damage must be done when HP is <20%.
- 16% Silver Reward
- 16% Gold Reward
Teostra
- 2% Carve
- 3% Tail Carve
- 2% Head Break
- 200 Damage must be done to flinch it
- 200 Damage must be done to break it. The damage must be done when HP is <20%.
- 6% Silver Reward
- 13% Gold Reward
- 8% Carve
- 66% Head Break
- 200 Damage must be done to flinch it. The damage must be done when HP is <20%.
- 12% Silver Reward
- 12% Gold Reward
- 50% Drop
- 10% Quest Reward to obtain 2 Powders
- 12% Silver Reward to obtain 2 Powders
- 11% Gold Reward to obtain 2 Powders
Vaal Hazak
- 2% Carve
- 3% Tail Carve
- 2% Head Break
- 300 Damage must be done to flinch it
- 900 Damage must be done to break it
- 6% Silver Reward
- 13% Gold Reward
- 8% Carve
- 66% Head Break
- 300 Damage must be done to flinch it
- 900 Damage must be done to break it
- 15% Silver Reward
- 14% Gold Reward
Xeno’Jiiva
- 5% Carve
- 7% Tail Carve
- 4% Head Break
- 400 Damage must be done to flinch it
- 800 Damage must be done to break it
- 3% Quest Reward
- 3% Silver Reward (Doesn’t exist atm it might be a placeholder)
- 3% Gold Reward (Doesn’t exist atm it might be a placeholder)
- 8% Carve
- 64% Head Break
So, I hope that you liked this article. If so, you may also want to read the Monster Hunter World: How to get Aloy’s Armor article. You may also be interested in reading the Monster Hunter World is the fastest selling Capcom game ever article.

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