Mega Man 11: All Items & Parts Guide

Mega Man 11: All Items & Parts Guide

Last updated on November 2nd, 2018

Capcom’s Mega Man 11 is part of the 30 years anniversary celebration and is being directed by Koji Oda and produced by Kazuhiro Tsuchiya. Mega Man 11 adds the Speed and Power Gear while keeping the original style of Mega Man most of us have grown up with.

Mega Man 11: All Items & Parts Guide

Players have the option to purchase consumables items and parts that adjust Mega Man’s innate abilities. Below you will find every item and part in the game:

Items/Support

  • 1- UP: Available from start of game
    • 50 Screws Normally; 40 Screws on sale
      • Gives you another chance to beat a stage.
  • Energy Tank: Available from start of game
    • 100 Screws Normally; 80 Screws on sale
      • Refills your energy gauge
  • Weapon Tank: Available from start of game
    • 100 Screws Normally; 80 Screws on sale
      • Refills your energy gauges
  • Mystery Tank: Available from start of game
    • 300 Screws Normally; 240 Screws on sale
      • Refills your energy and all weapon gauges. Using this when your gauges are all full will change all weak on-screen enemies into 1 – UPs.
  • Super Guard: Available from start of game
    • 100 Screws
      • Halves all damage taken during the stage where you used this item. The effect ends when you die or complete the stage.
  • Eddie Call: Available from start of game
    • 20 Screws Normally; 16 Screws on sale
      • Summons Eddie to lend a hand by dispensing a random item. One summon uses one Eddie Call.
  • Beat Call: Available from start of game
    • 50 Screws Normally; 40 Screws on sale
      • Beat will rescue you if you fall into a pit. While he flies out, you can drift left or right, and jump to send him away. Each summon uses one Beat Call.
  • Pierce Protector: Player must die to spikes 5 times before it becomes available
    • 50 Screws
      • Spikes will not deal damage or kill you instantly. Hitting spikes once uses up one Pierce Protector, saving you from a potential death.

Parts

  • Energy Balancer: Available from start of game
    • 100 Screws
      • Automatically recharges the weapon with the least energy if you pick up a weapon capsule while your current weapon is full.
  • Energy Balancer Neo: Players must buy Energy Balancer first to make this part available
    • 250 Screws
      • Recharges all weapons gauges when you pick up a weapon capsule.
  • Auto-Charge Chip: Available from start of game
    • 300 Screws
      • Auto-charges the Mega Buster. Shooting normally while charging will reset the charge progress.
  • Buster Plus Chip: Fire 500 Mega buster shots
    • 300 Screws
      • Increases the Mega Buster’s energy output. Makes shots a little bigger, so they’re more likely to hit enemies.
  • Power Shield: Cumulatively take 200 damage
    • 300 Screws
      • Lessens the amount you are pushed back when you take damage.
  • Spike Boots: Available from start of game
    • 300 Screws
      • Adds grip-enhancing spikes to the soles of your boots, making you less likely to slip on icy surfaces.
  • Shock Absorber: Available from start of game
    • 300 Screws
      • Negates the recoil when firing a high-powered Mega Buster shot.
  • Speed Gear booster: Use Speed Gear 50 times
    • 300 Screws
      • Allows you to move at normal speed while using the Speed Gear.
  • Energy Dispenser: Available from start of game
    • 1000 Screws
      • An item for master players, this reduces your energy gauge but makes the ace-in-the-hole “Double Gear” technique available immediately.
  • Awakener Chip: Defeat Dr.Wily
    • 3000 Screws
      • Unlocks some of Mega Man’s hidden potential. All weapons can be used without expending weapon energy.
  • Bolt Catcher: Available on Saturday only
    • 500 Screws
      • Makes bolts appear more frequently in stages.
  • Energy Catcher: Game over 10 times
    • 500 Screws
      • Makes energy pellets appear more frequently in stages.
  • Capsule Catcher: Use the weapon/Rush gauge 30 times.
    • 500 Screws
      • Makes weapon capsules appear more frequently in stages.
  • Cooling System: Use the Double Gear 50 times
    • 300 Screws
      • Provides more efficient heat removal, so the gear gauge recharges faster.
  • Cooling System ∞: Defeat Dr. Wily
    • 3000 Screws
      • Allows you to use the Speed Gear and Power Gear without filling your gear gauge.
  • Mystery Chip: Available from start of game
    • 500 Screws
      • A mysterious device that provides a special bonus when you complete a stage in a short time.
  • Buddy Call Plus: Available from start of game
    • 200 Screws
      • Increases the maximum number of Eddie Calls and Beat Calls you can hold.
  • Tank Container: Available from start of game
    • 200 Screws
      • Increases the maximum number of Energy Tanks and Weapon Tanks you can hold.

Mega Man 11 is available for PC, PS4, Xbox One, and Nintendo Switch.


For more Mega Man 11 check out our Mega Man 11 Trophy Guide to get platinum or 100% of the game! You can also read our Block Man Guide. Look out for more guides coming soon, in the mean time you can check out our Mega Man and Mega Man X2 guides as well.

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PrimeraEspada91, or simply Primera, is a Youtube Partner & Freelance writer specializing in video game guides.

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2 comments on “Mega Man 11: All Items & Parts Guide”

  1. Anonymous says:

    Nice article dude

  2. Avatar PrimeraEspada91 says:

    Thanks! Glad you liked it


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