Hellblade: Senua’s Sacrifice Is Finally Profitable!

Hellblade: Senua’s Sacrifice Is Finally Profitable!

In their latest Development Diary, studio Ninja Theory shared the initial reception and sales expectation for their highly-praised Hellblade: Senua’s Sacrifice  action-adventure title.

Hellblade: Senua’s Sacrifice – Sales Surprise!

In the video, the developer spoke about their uncertainty regarding the public’s reaction towards Hellblade’s  portrayal on the sensitive topic of mental health. And thus placed a modest sales outlook of 150,000 units for the game.


But they were in for a surprise, revealing that across both PC and PlayStation 4 platforms, Hellblade  managed to sell over 250,000 copies in just its first week since launch. Then goes on to surpass its breakeven point with 500,000 units sold, 3 months earlier than expected. Making the project turn a profit and achieving a revenue of $13 million in sales.

They also noted that Hellblade: Senua’s Sacrifice‘s  development took three years to complete with an average team size of 20 people. And previously, Ninja Theory donated the game’s entire proceeds to charity. You can check out the full video, down below.

You can check out our review on Hellblade: Senua’s Sacrifice  to learn more about the game.

Hellblade: Senua’s Sacrifice  is currently available on PlayStation 4 and PC via Steam.

Check out the complete Hellblade: Senua’s Sacrifice trophy guide

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2 comments on “Hellblade: Senua’s Sacrifice Is Finally Profitable!”

  1. Avatar Fexelea says:

    It sounded too short to be well received but it seems their execution and budgeting paid off. Good for them! Still don’t forgive Ninja Theory for wrecking Devil May Cry with that hideous joke of a Dante.

  2. Avatar TSMP says:

    Admittedly, I didn’t think the game would succeed all that well. Just enough to not flop, maybe, but not more than covering their costs and a little more.

    Holy shit was I ever wrong. This is probably one of those good things, showing that a small-ish developer can succeed like a big budget game if they do it right.

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