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Castielle

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#1
The following is an excerpt of a blog article.  Read Full Article

If you've been itching for some new Divinity Original Sin 2 Builds, then look no further! We present to you the Sourge Wizard!

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Antien

Joined: Sun Sep 09, 2018 7:16 pm
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#2
New build looks pretty cool, great work on this one :).
Any tips on other builds to include in a party with the Scourge Wizard? I'm assuming they'd likely need to be ranged builds since the wizard's dropping poison and fire everywhere...?

Ronansurvivor

Joined: Mon Sep 10, 2018 5:30 am
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#3
If i want to play Lone Wolf when should i apply it and are there any other changes to the build?

Vandraman

Joined: Tue Sep 11, 2018 9:38 am
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#4
I second the request for suggested other classes for a Magic Damage Party - Scourge Mage means a Stormchaser is not a good combo? I'm not new to Divinity entirely, played some Beta and all of the first game, but I'm struggling to think of three other Magic classes which would be suitable. Battlemage, Druid, Elementalist? How does that sound?

Valderzar

Joined: Fri Sep 07, 2018 11:35 pm
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#5
i want to play it with the eternal warior but i don't know if it will work beacause the scourge wizard is a tank wo split poison and flame near it, iwant also add the druid and magic. will this build work?
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Castielle

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#6
I would recommend pairing this with a Ranger in order to summon an Incarnate in the fire, or Summoner of some type.

Cas
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EnTilZah

Joined: Sat Sep 15, 2018 7:42 pm
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#7
I like this scourge wizard, but I am really looking for a new build for the definitive edition on Xbox that would use the enchanter or maybe the summoner. Can this come out next?

Galvaneal

Joined: Sat Sep 15, 2018 11:11 pm
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#8
Hi thanks for all these great builds. 1 question, would you change the attributes in Polymorph if you are playing on Lone Wolf? Since you only get 1 point in stead of 2. If so, where would you put them?
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Castielle

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#9
@Galvaneal the one point into Polymorph will still give you two Attribute Points, so no I wouldn't.

Cas
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Cyrenn

Joined: Mon Oct 01, 2018 7:31 am
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#10
Gonna give this one a go I think - would a staff not better for this build? having access to some warfare skill (scaling with int) would significantly increase your damage - enough to justify the memory point cost.
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