Comments posted to our Dark Souls 3 Wiki
 19 
 
mfw when getting touched with a hot object instantly kills me
A lot of people seem to be trying to rush these dudes and kill them aggressively. If you're finding that strategy too difficult, you can actually sneak up on all but 2 of these dudes for a backstab. Of those 2, one of them is encountered alone within about 6 feet, so he can be rushed and killed swiftly.

Slumbering dragoncrest ring makes it way easier, but it can be done without it too.

It takes patience, but you can easily clear the whole jail bit like that. Doesn't really require any skill or anything, just patience. I'm pretty sure that's how it's intended to be done. Trying to fight 2-3 at once is clearly not incentivized.
Probably should've also said that you don't need to kill the ones in the final room. If you follow them very carefully none of them will see you. You can traverse the entire room like that, to all of the cells on the sides. You have to plan your entry into their little circle at the right moment though.
If only they were parryable...

Wolfdragon89

Regular
Battle Tested

Joined: Fri Jul 17, 2020 4:55 am
Souls: 55.00
Posts: 99
Reputation: 0
Is it possible to lure the Lycan Beast being held in one of the bottom cells into attacking the mass of circling Jailers?

Wolfdragon89

Regular
Battle Tested

Joined: Fri Jul 17, 2020 4:55 am
Souls: 55.00
Posts: 99
Reputation: 0
Just tested it myself. Indeed, the Lycan IS hostile towards them. But they'll usually overwhelm him first.
Ladies and Gentlemen the most annoying enemy in DS3.
To mention a comment below me that summed it up perfectly:

"Stupid enemy. Makes no sense. Overtuned. Teaches nothing. Designed to artificially extend your time in the Dungeon"
Yeah these are stupid. They make me just afk with the sun princess ring after they nuke my health. They aren’t even hard to kill; a decent bow makes short work of them. The stupid health drain is just dumb and unnecessary
If you struggle against them, here are some tips:

1) Replenishment miracle (requires only 15 Faith, costs 30 FP) + offhand Gentle Prayer from any Chime (requires 10 Faith, costs 13 FP) = 11 HP/sec for a minute resulting in 660 HP for 43 FP in total.
Throw in a Blue Tearstone Ring and Sun Priestess Ring for good measure

2) Hidden Body (requires 15 Intelligence, costs 25 FP) + ranged attacks (my favorite are Greatbows) = cheese

3) Shield's wont work since there's no shield that protects for 100% of fire damage, and their weapons deal fire damage, which at 1 HP means you will die, so ditch the shield altogether and equip something more useful in the offhand, or just dual wield.

4) Hidden Body + (Spook | Slumbering Draconcrest Ring)

5) Roll to their side and not into/away from them.

6) Rapiers are very good against them, and also in cramped spaces such as Iriythyll Dungeon.

7) Black firebombs knock them down

8) You can walk behind and backstab most of them if you are patient enough.

9) You don't have to engage them, just walk behind them to places you want to visit.

10) Try not to engage several at the same time, if you do make sure you hit all of them with the attack (e.g. position them in a line towards you with thrusting weapons and in a sector in front of you with sweeping weapons). They are pretty slow so it shouldn't be much of a problem.

11) In the lower level of the Irithyll Dungeon where there are a bunch of Jailers, you can release the Lycantrope locked in the cell opposite of 2 Giant Rats and he will be hostile towards the Jailers.

Overall not a bad enemy, you can think of it as a temporary one-hit-kill mode. Playing DS3 for the first time with 10 Vigor and 10 Vitality I didn't even feel these guys as special since half the enemies oneshotted me anyway, even on NG+. My second pyro character felt the same on both normal and NG+. I finally saw where the hate was coming from on my third, shields-only character.

My problems are that the range of the drain and what triggers it is not clear. Also it would be nice if you had all the health returned if you managed to not get hit during the debuff, but I understand he current decision.
Any poison cloud effect makes killing the large group of them trivial. Stand behind the wall with the Chameleons, blow smoke through the Wall whenever an unpoisoned group walks by.

Toxic Cloud and Storyteller's only takes one poison proc to kill them; normal poison smoke requires two (but only by a smiggin of HP.)

If you can get an ATT slot (be it with a ring, 10 ATT, or similar) and the 10 Fth then you can do this. You can do this with any char if you farm a Storyteller's Staff. Also quite useful to cheese the two nearby mimics.
I know there are multiple ways of getting through them but no.
Just screw those guys.
I hate these mfs
 19