Thats because when you start the game your character is buffed to CP level. As you level up towards 50 (the max lvl) you'll notice that all your stats get lower and lower. By the time you're CP 1 you MUCH weaker than you where at LV 17. You have to make up the difference with level specific gear sets, skills, passives, and glyphs. I've been playing the game since launch (2014) and I've seen the game change alot and for the first two years the game was broken into zones, and each zone got progressively harder (and players where stuck in their own factions zones until they got to the point where they could start [Caldwell Gold] quest). These days the ENITRE MAP is unlocked right from the go, and every zone has enemies that are the same level. So naturally they had to level the playing field by making new players as strong as existing players long enough for them to make it to CP and beat the zones. Because of this, and new player is roughly as strong as a geared out Champion player. It's only once players get into that 500+ CP range, when they have better CP160 gear (usually Purple or Yellow) w/ Nirn traits, a developed Champion System, and access to trait/dungeon/9 trait crafted gear that you see Champion players really exceed greatly the buffed new players. But I don't have to tell you this - I'm sure as you began leveling up you noticed the game got tougher and tougher? That want enemies getting tougher...but you getting weaker. Every noob starts the game jumps in PVP and thinks they are gods. But its only the Buff, and by the time you're in the big leagues with the Champions later on, you feel the uphill battle.