Does anyone has any idea why is this fight in the game? I have played DS1-2-3, Bloodborne, hundreds of hours. This is the worst fight I have experienced for multiple reasons. Zero creativity in play style, you have extremely narrow window for attacking. Deflecting works tremendously bad, meaning there's no chance of breaking his posture by getting good at deflecting (like Lady Butterfly or Orin of the Water). Unpredictable moveset: the AI can decide to kill you at will, some attacks can't be deflected due to the speed of combo. I guess it's just a battle of attrition, you have to run around like an idiot for 15 minutes waiting for that one single opening to hit him once. Honestly, 0/10. Just compare him to LMoAC, Orphan, Twin Princes, Soul of Cinder, O&S, Genichiro. He's like the Bed of Chaos, you don't have to get good. The boss is designed to either be lucky or to cheese it.