I actually think this is one of the cooler build-around-me weapons in the game, and it all comes down the criminally underused WA R2. The idea behind Dex weapons is that they tend toward combo movesets (WA R1 perfect example) and Int (i.e. sorcery) ties in a fair bit of control spells (Orb spells, Mist spells to helm opponents in lest they get status effects -> Frostbite, Soul Greatsword for aggression). Therefore, it's safe to say this is a COMBO-CONTROL weapon. The thing is a lot of people are trying to be really aggressive with it, specifically with the WA R1 combo, when, if you were to play passively (which is really what you have to do with combo-control movesets) and pair it with sorceries, this thing is a beast. > Consider, you have some distance, but you're opponent is right at your doorstep, so casting a Soulmass or projectile might earn you a running R1. What do you do? WA R2. Why? What are their options? Well, they can run straight at you, and even if they get the roll right and slip the ice burst (otherwise they take a ton of damage, poise damage, and are well on their way to Frostbite), Scythes have pretty strong close range 1H R1 movesets/hitboxes so you can punish the roll in. > Well, they can hang back and wait out the explosion. WHICH IS WHERE PAIRING IT WITH SORCERY SHINES. They wait, you pop a Homing Soulmass (even a Crystal one since the delay gives you enough time). Depending how far away they are, you can chase them down, they roll away from the Soulmasses, you catch them with the Scythe, which is another solid trait with Scythes. Too far, and you can go about your business as you normally would with Soulmasses up (worth learning to do, btw, Soulmasses are really strong). They try to punish the Soulmass cast with bombs (Crystal at least, normal is fast enough to dodge), you cast a Soul Arrow at the time, which hard-counters bomb-throwing (the arrow hits, you dodge the bomb, everytime). The ice burst exploding up can even mask an incoming spell! I've even caught people off-guard enough to hit them with a Crystal Soul Spear. >To get even craftier, for those among you who are dying to dice enemies up with the weapon art, starting casting Hidden Body, the ice bursts, and, like a magician dropping a curtain, you're gone!...sort of....or at least a lot harder to read. It gives you a way to get a bit more aggressive (which is the Achilles' Heel of this weapon). >Sorry if this was long, but I wanted to show this weapon some love. Caution though, the 2H R1 is comically bad (unless you're maybe catching rolls) and you have to be very careful with your stamina as it can be a bit draining. It's a hard weapon to use, no doubt, but it's a long stronger then people think. It just happens to tie in well with one of the other playstyles that's arguably hard to master (Sorcery). At least in duels. I'm sure we all have nightmares getting hit with out-of-frame Crystal Soul Spears.