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We can never again have a good and effective Artorias cosplay, because Artorias is left-handed, so he attacks with his sheild
I know this has always been up for debate, but I still believe Artorias was right-handed.
I mean, the item descriptions from all games kind of negates your "belief"...It's pretty clear he was left handed.
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The_huntress_IF

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In lore, artorias was left handed, when you fight him in 2 his leftie was broken, which /forced/ him to fight right handed, most DsVets belive the chosen undead would have stood no chance against the actual Artorias in all his glory
Artorias was not left handed you can tell by his armor his left arm is more armored than his right, a knight's shield arm is always protected more also if he used his left arm all the plateing would get in the way that why his right arm has less armor its to allow mobility. and DS2 was not directed by miyazaki the guy who makes all the lore that's why in 3 he removed the move set/description that talked about all the past owners being left handed
Actually, depending on the time and the actual shield itself it could vary,
With a great shield like Artorias it is more likely he would more armor his sword arm to better protect it.
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The_huntress_IF

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not always true, Artorius is, in lore, left handed, and due to his unique fighting style, he would probably have aromored his main hand more due to the fact of deflecting certain blows whilst he's swinging
Wow XD i got a lot of hate for this anyways i wanted to add i theorize that artorias arm was broken when he tried to block an attack from manus likely defending sif destroying the bones in his arm forcing him to abandon his shield so that sif might be protected by the magic barrier before having a one on one against manus
not neccesarily. in ds1 his cape was over his right shoulder, which was meant to leave his left arm free for swordplay.
Why people think he was left-handed? It is said nowhere. Even in DS2 description states that everyone who "inherited" this sword were left-handed, so it is most likely not about Artorias himself

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Doest this weapon stack with leo ring?
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Nuuskis

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Leo ring stacks with attacks which deals thrust damage. I think only thrusting attack this weapon has is its strong attack(R2) so if you find yourself using that a lot you might consider using Leo ring
does it deal extra damage to Abys beasts?
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both Faron UGS and the WNGS deal a, 10-20% damage increase to: Puss of man: transformed Handy man giants Alderich, eater of gods and such

ECM

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Is anyone willing to trade me this? I would really appreciate it.
This weapon is absolutely great in pvp arena. If you combine it with well timed consumables (poison knifes, black firebombs, etc) and know how to use its WA, you can win a solid 2/3 times.
What is your combo. Tell me phrase
Please
I'm going to give my deep opinions on this weapon as this Greatsword in particular is so underrated. Coming across all kinds of videos on how 'bad' the WA is and how the charged R1 is bad and such. But I guess I can give some thoughts to defend what these people's opinions are, not necessarily shoot em' in the foot. But I don't think these people know particular how to use this weapon.

DAMAGE: The damage is plain and simple, really freaking good. As good as the Gael's sword for comparison, the only thing this sword doesn't have in caparison to Gael's Greatsword is the infamous 3-hit combo. But does that means this sword is inferior? yea, it is, but that doesn't mean it's all-of-sudden useless. The damage also deals 20% extra damage to abyssal like enemies which is a nice bonus for PvE. But overall, top tier damage but Gael surpasses its' damage.

RANGE: People never talk about the range for this sword. Like what the heck.. its' range is as long as Wolnir's sword, which by the way, is amazing for roll catching 2H. The range is great to outspace most Ultra Greatswords and get in punishes and since the range is really viable, if you find a straight sword/Katana user that does consistent running attacks, you can attack early and possibly catch them. Overall, range is pretty good and viable enough to be used in the Arena.

WEAPON ART: Oh dear, here's where everyone is blind on how much utilization this WA has. I guess I'll dive into the
Light attack(The double spiny move). This has to be the most useful WA in the game for one reason: roll catching. 9/10 times I've ran up to someone and immediately use this WA attack, (If you have somebody whose aggressive/likes backstabs) THEY will get 100% hit by the WA. Trust me, the WA is timed so perfectly to the point where you CANNOT roll twice to dodge the second go-around of your swing animation. Like seriously, the damage is mediocre, but the roll catch utility(I've tested) has hit 100% of the time, not exaggerated.
[So here's a TIP:] If you have somebody whose aggressive and likes backstabs. Run up to them and use the Light attack of the WA. The chance that they'll roll into you is about 50/50, so it isn't guaranteed damage but at least its' risk is low since they are forced to stay back or they'll get hit by the extra range of the second hit(which you do step forward a lil' bit).
Then the famous flip. The flip could have been one of the best and most fun WAs in the game if you could hold down the button and continuously do flips until you drain your energy but.. whatever, doing a dang flip is enough. The flip has decent enough hyper armor to poise through most attacks excluding 2h strong attacks from ultras but that's normal. The range is as much as the boss but the boss, Artorias, is of course modified since.... he's the boss. But the thing, THE THING, I think is TOTAL CRAP is the stun from the flip. WHAT... THE..... HECK. If there's a stun on an ability.... and it's suppose to kinda give it a crutch so it has an extra chance to HIT THEM.... then why does the flip's stun..... DOESN'T CONNECT EVEN IF YOU STUN THEM? I have no idea why it stuns in the first place. Unless I'm missing something like... they have get stunned through the entire animation or something but this is kinda useless. Quick bad note is the end lag after you slam down, this is also quite bad.


OVERALL: Very fun weapon that is definitely worth a go in PvP and PvE.

TL;DR: Great damage, great range. WA's spin move is underrated, king at roll catching. Flip has good range, useless stunning ability and bad endlag but rewarding damage.
Lemme add this in real quickly: RANGE & DAMAGE: The strong attack for 1H is also very underrated. This move is so delayed that people misjudge when the active frames comes out and get hit most of the time, by all means, it isn't guaranteed. BUT, at least you'll see your opponent panic roll which I find kinda funny.
The stun isn't useless at all, it stops people from spacing you at close-mid range.
You only gave reasons why it is viable in PvP, but say it is worth using in PvE as well. What us good about it for PvE?
NEVER do this things flip attack, it's easily one of the worst moves (if not THE worst move) in the entire game. Stupid easy to backstab punish or even just dodge and punish with 2r1s. It is a pretty good guard breaker to be completely fair, but that doesn't mean much when its super easy to dodge anyway. Besides, thats what the straight sword wa is for. Other than that though, it's a pretty cool weapon ig, it's wa r1 is a great rollcatch, it has thrust attack r2s and regular greatsword r1s.
its flip attack is a hard counter to horizontal greatsword and ultra greatsword attacks if used right. you can flip over the swing, and punish them with a folow up before they can recover.
The flip attack can actually be awesome if times proberly and since no one likes to use it much not too many people know the perfect spacing for it
I can confirm the flip attack is amazing if you randomly pull it out when then expect an r1, they dint have time to roll and hits for an easy 500-600 damage
Can someone trade with me
If you are Xbox one I can what’s is your GT?
Despite the scaling text. I can comfirm the weapon scale better with DEX than STR.
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