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Useless skill. Five time 0.5x damage is merely 2.5x damage. Cost 2 SP and 4 AP. What a joke
The move itself looks cool but the source point system is trash
It's far from useless. Try giving your fighter Adrenaline and once you get in position to hit an enemy at the beginning of a new turn, cast Adrenaline, Enrage and then Onslaught.
If you are enrage you cant cast Onslaught. Useless skill. Juste for statut or crit but really bad.
Ya, idk.
No clue what they were thinking.
2 SP for 50% damage bonus on 1 attack?
(1 Attack 2 AP 100% damage / 2 Attacks 4 AP 200% damage)
(So it's literally 50% of 1 attack for 2 SP. . . and you can't even choose different targets.)


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but you got nothing reeally to spend your SP on as a warrior
You guys get it wrong. It is not bad if you use it correctly. To start with, warriors don't need much skill points into warfare... so you put a lot more in 2-hand, which gives you crit multiplier. If you ENRAGE before you do this, you at least get 2 full extra attack. (Saying 5 X 0.5 becomes 5 X 1, so you get 2 FREE attacks, since you spend 6AP with enrage and onslaught.) And that's not even counting the crit multiplier... which gives you another extra attack per 20 % crit multiplier.
Yeah no, you are forgetting that you can enrage and attack twice for the same AP, with 10 in 2hand your critic do 3times the damge IIRC so thats 1,5 extra attacks, if you dont have 10 in 2hand it will be even worst to use Onslaught

Ex: lets say your normal dmg is 300 and it critics 900dmg, when using Onslaught and enrage you will do (150x3)x5=2250 and when just enraging and auto atk you will do 1800

so there you go 1,5 extra attacks for 2SP, IMO there are better things to use your SP
Hot garbage
Lol dudes, what are you talking about? This skill destroys if you set it up with buffs before the turn you'll actually use it. First the guy with onslaught uses Master of Sparks, Firebrand and cripples the target if you wanna make sure there's a target close, but The Pawn talent can make up for it too. Then next turn, enrage, adrenaline(if you wanna crit every hit) and BAM!
Onslaught can be bought from Haran in Driftwood.
For why I feel Onslaught is useless, I will say for example's sake that your unmodified Basic Weapon Damage is 50.

Onslaught would do [50/2]x5=125 damage, have a 6 round cooldown, use 2 source points, and take up 2 memory slots.

If you skip Onslaught you save 2 Memory and can spend that on Strength instead.
-For the same 4 action points Onslaught costs you can do 2 basic attacks for [50x1.1]x2=110 total damage (only 12% less than Onslaught).
-All your other weapon attacks and skills now do 10% more damage as well.
-You can equip high Strength Requirement weapons and armour which itself can also boost your damage.
-You have 2 more Source Points to use elsewhere.
-You can carry more loot and lift heavier objects.

Even if you already maxxed out Strength, I still feel these 2 Memory points would be better spent on Constitution or Wits rather than spending them to just get a 20% boost to one attack once every 6 rounds at the cost of 2 Source Points.
For anyone who has done more than one playthrough should understand why this skill is amazing. Many groups of npc's start contact by talking, but the only resolution is combat. So start the fight with enrage+guerrilla (40% sneak dmg) or enrage(free crit dmg), and pow one enemy dead. Like the rest of the people in these comments I agree, the 2 sp and 4 ap is too expensive to use in combat. But think for yourselves guys, use it outside of combat and most fights that you can initiate yourself are ggwp. Just make sure you don't get locked into dialogue with this character or you will lose your initiation.