Not bothering with this one, fought 20+ times, which is a great thing in most DS boss fights, this is a totally different matter. Learning does not help, supper aggressive in 3rd stage with only a few estus left - no chance to learn. Not worth two boss fights to get to stage three, makes it more like 40+ tries.
S&O and Artorius from DS, 20+ tries but learned and progressed, felt fair.
From, ffs, either let the compleated stages stay that way, or playtest your games, or just don't make sh*t boss fights with unblockable strikes.
Or drop the idea of super difficult fights, your sh*t, not to mention unnecessary RPG system and all the grinding is difficulty enough.
Would love a souls game that didn't require more fextralife than actual play.
Just about to NG+ with my miracle build, but can't acquire half the miracles (cause I didn't spend at least half my time on fextralife, no, spent more time grinding and updating weapons than actually playing.
Sorry From, no more patience left for this fight or souls games.