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By Anonymous
#17053286
the Havoc Form slaps hard with a good build.
my current build revolcing about crits.
Nightweavers Grudge (+20% crit chance + haste) by negative stat on you or enemy) + Atonement Fold (self bleed stat +10% crit chance, but 50% reduced healing) + Burden of the Gambler (no weakspot but +10% crit chance and +20% crit dmg) = 40% crit chance. Devoured Loop for the 1% chance of Skill CD resets and Stone of Continuance for 25% longer Skill duration. Maybe Kynetic Cycle Stone for 20% faster casting speed, since faster casting boosts the havoc forms damage too. Haste improoves all Speeds, except movement speed, so casting speed by 7% too. Havoc Form doesn´t land weakspots, so buden of the gambler is a fine upgrade if you use the havoc form as your main damage source. but can be replaced for something else to boost damage if you like keep weakspots available during skill cooldown.
On the Relic: +20% faster casting speed, 15% skill duration and +10% skill damage.
Archon as main or second archetype paired with Engineer for +50% skill damage boost. The Turrent deals pretty good crit damage when fired from the hands.
----
So far with my setup, normal shock damage is 269 damage per tick, 457 on crits. and it crits ALOT. 42 seconds skill duration (though firing lightning drains it quicker) dealing around 43k on the training dummy´s alone and able to reset the cooldown of the havoc form, though it´s unrelyable due to the 1% chance on crits. try the Tommygun with Momentum mutator for high crit chances IF the havoc form crits didn´t reset the CD.
By Anonymous
#17028851
If you're a jolly cooperator you can actually unlock the door for other players that may not have all the necessary knowledge or items, thus unlocking Archon for other players or getting it unlocked yourself as early as The Labyrinth is completed on a new character!
By Anonymous
#17018382
I both love and hate how you get this class
I love how they rewarded dataminers and people who go through the game’s code with a special Easter egg,
But I don’t like how an entire subclass is restricted if you are not someone who searches through wikis and online convos
IDK it’s just weird to me
By Anonymous
#17019394
Its stupid. I have the 6 archetypes i want. I dont care for gun play. I have helped so many people beat the final boss and unlock stuff on apoc that i dont even want to play my own campaign. The gold of this game is build diversity and having the mod class locked cuts off build purpose until you get the class. It is absrudly stupid they barred a core class behind utter rubbish as opposed to the nonsense class that is explorer. Your audience isnt all people without lives to dump hours into nonsense repitition to play how they want.
By Anonymous
#17025425
While I do agree with OP the replier is clearly a casual and should thus be ignored as they have done enough to ruin gaming for actual gamers. Imagine coming into a woodworking shop and complaining about wood.
By Anonymous
#17287859
Unfortunately for the replier, you cannot stop adults who have jobs from playing games. We were once kids also
By Anonymous
#17287860
Unfortunately for "actual gamers" you cannot stop adults who have jobs from playing games. We were once kids also
By Anonymous
#17017726
Question: This wiki page mentions starter gear for this archetype. But as far as I know you can't start with it? Or is the unlock somehow account wide and when you start a new game wallace lets you chose this class as starter once you unlocked it?
By Anonymous
#17017859
Once you unlock a class you can start with it yes
By Anonymous
#17017860
once you unlocked a class you can start with that class yes
By Anonymous
#17018177
Neat, thanks for the info. So I could make a new char and start with Archon right away once I unlocked it. But I assume for any class you don't select at the start you'd still have to go through its own ingame progress of unlocking? Or is there some shortcut for gaining classes you've already unlocked? (like if I don't start as Archon or Summoner but already unlocked them on another char, I'd still have to do the full unlock progress like blood altar or archon loadout to get them?)
By Anonymous
#17020917
You can buy all of the secret classes that you've unlocked on your account from Wallace when you start a new character.

The "secret classes" are all the classes except the 4 starters: Challenger, Handler, Hunter, Medic which are sold by various vendors in the ward.
By Anonymous
#17015869
Just some thoughts on Archon.

2 of the 3 skills require you to stand in a small area in a game that wants to to be constantly moving and dodging. One of which makes you take more damage.

Reality Rune is an interesting defensive skill, giving you more time to react to enemy attacks by slowing projectiles and melee attackers. There is 2 main issues though. One, some enemy "projectile" attacks simply ignore it such as the lasers from the eye robots in Nerud. Two, larger melee bosses can and will still hit you easily as it doesnt slow down until they enter it, but their weapon might touch you before that happens - like Annihilation or Venom. I do not like this skill, as I am very mobile. The only really good use I have found for this is to place it in a choke point - which works great.

Chaos Gate's damage and mod buffs are nice, dont get me wrong. It just can be hard to see out of - especially against root enemies - because of the red. Making me take more damage and stay in onr spot for a mere 15% damage boost is just not a good tradeoff. Especially against aggressive melee enemies - such as the buzzsaw elites in Losomn or the Root Knight elites that can dig underground in Yaesha.

Havoc Form is a ton of fun, but buggy as all hell and totally contradicts the rest of Archon's kit. As of writing this, it rarely actually does damage in mutiplayer. Movement Speed also has zero effect on Havoc Form - but Aim Down Sights movement speed while firing lightning makes Havoc Form move at super speeds. I have found that it is the definition of consistant damage. In my particular build, I get about 1100 DPS with it. Fairly low to be honest, but combined with an incredible dodge that is instant and damages targets and some skill duration it can be very consistant. With the ADS Movement Speed bonuses, it is perfect for area exploration because of the arcing effect on the lightning. Opposite to the Enigma, it arcs farther and does not lose damage for each subsequent target. Cast Speed effects the DPS output as well, moreso than Skill Damage - simply making the damage tick more often. The issue with Havoc Form is the same as the rest of the Archetype.

The Skills contradict the rest of Archon's kit. Archon is all about mod damage! You pick it to shoot all your mods all the time. However, only 1 of the 3 skills boosts or interacts with Mods in amy way - Chaos Gate with 25% boosted Mod Generation and the 15% All Damage. Havoc Form wants you to ditch your mod boosting equipment in favor of Skill. If you use Elemental mods, you can boost them both, and cast speed boosts them both, but it really feels like a missed opportunity to not give Archon a Gunslinger Bulletstorm style skill for Mods, or by giving it a perk that allows Mod boosting stats to effect the skills. With all that said, subjectively, it is a blast of an Archetype. Tons of fun, and 100% worth the headache to acquire.
By Anonymous
#17021048
Whilst your points about it's shortcomings make sense, i do think it's fine that the class and all it's tools aren't great for every situation - that's just the nature of a good rpg, some builds and loadouts excel in areas others don't - there's plenty of mods/skills that are amazing for trash clearing and fairly useless for boss fights, and vice versa.

I do think skills that just drop stationary buff zones are quite unsexy and difficult to play around in the more hectic fights, but I guess they just require a bit more planning to play around, like combining with skills that allow you to maximise time spent in the zone.
By Anonymous
#17030558
Resonance trait gives you more area to the area skills
By Anonymous
#17015182
Mod regeneration goes VROOM! Monkey brain like!
By Anonymous
#17013981
Bugged class. Havoc form skill at 50% cast speed does no damage
By Anonymous
#17014381
Yep. With or without traits/armor/weps/trinks/etc, havoc form just does not attack.
By Anonymous
#17013357
Is it true that this was a datamine challange? If its already over, they should just patch the class to be more simple to find.
It took more hours following the guide to get this class. And there is no way a normal player could ever find this class without a guide.
In my opinion that is kinda dumb. I hope they make it easier for new players in the future.
By Anonymous
#17014898
Just ask somebody one the discord who has the items to join your world and open the door for you.
By Anonymous
#17030098
You would have to know about the class in the first place, and unlike other classes (engineer with the robots that suspiciously come out of the fog, alchemist with the rat that automatically grabs you, gunslinger if you're a lore/grandpa enthusiast), there is no way to accidentally find it.
By Anonymous
#17005693
Doesn't the havoc form look like a rip off of an arc warlock ability from destiny 2? I even think the icon looks like a dead ringer for the icon of that ability in destiny 2.
By Anonymous
#17008379
The entire class is a destiny 2 easter egg you muppet
By Anonymous
#16998648
"In the Labyrinth, head to the ******ing portal."

Lol what? I'm so curious what that originally said.
By Anonymous
#17001856
Glitching maybe?
By Anonymous
#17004417
g.l.i.t.c.h.ing most likely - wouldn't let me comment it otherwise.
It's probably forbidden to talk about them thingies.