Comments from our Elden Ring Wiki
By Anonymous
#16701962
Incorrect information on the buckler "is by far the best parry skill that doesn't consume FP," because Carian Retaliation "only costs FP when successfully parrying a spell (not a physical attack)."
By Anonymous
#16724646
maybe it changed since your post, but it says "that never consumes FP."
By Anonymous
#16703127
Funnily enough, I find parrying with fist weapons more intuitive than with Medium shields or Small shields (buckler excepted). Even with delay being what it is I find it parries when I expect it to.
By Anonymous
#16734368
same bro i tried putting parry on the hookclaws and managed to land it more frequently than with the buckler, i dont get why but I'm not complaining either lol
By Anonymous
#16860926
DS3 Caestus gang rise up!
By Anonymous
#16704281
I'm **** at parry in every Souls game
By Anonymous
#16706063
Honestly buckler parry sucks ***. Having one specific shield be effectively better than all other parrying options is annoying and boring.
By Anonymous
#16735091
Carian retaliation is better and you can put it on any shield you like, so the options are endless.
By Anonymous
#16710395
everyone that can parry is hacking change my mind
By Anonymous
#16729996
Parrying can SO freakin' hard at first, but once you learn to do it, parrying is the MOST fun you can have playing Elden Ring.
By Anonymous
#16733695
Getting good at parrying is hands down the most rewarding part of the game.
By Anonymous
#16712160
Honestly, ER has a much better parrying system than any of the DS games IMO, I having to land multiple parries for a riposte makes parry only challenges for some bosses incredibly fun without the boss, some bosses have stupid parrying windows like Malenia, but for others like Radagon, Elemer, and Noble it's so much fun. It doesn't outright trivialize some bosses if you learn their parrying times like with Gwyn or Pontiff, and you can parry ANY humanoid melee boss, unlike in DS3. Radagon is the best example IMO, he takes 3 parries to riposte with really tight and straightforward windows, and always follows up with either his sunlight spear or grab attack after a non-riposte parry which is really easy to take advantage of
By Anonymous
#16758582
Its really nice they reworked parries. In the older games it sucked because you either knew how to parry, or you didnt. Now, even if you can parry, the game demands you can do it consistently to actually exploit its benefits
By Anonymous
#16758618
Its really nice they reworked parries. In the older games it sucked because you either knew how to parry, or you didnt. Now, even if you can parry, the game demands you can do it consistently to actually exploit its benefits
By Anonymous
#16712405
Parrying carried me through all of my fights with Crucible Knights
By Anonymous
#16722588
Why the buckler is better?
By Anonymous
#16723781
Is not better then Golden Parry, but better then smal shield
By Anonymous
#16731964
Bucklers tend to have worse stability and negation, meaning that you basically have to go in for parries where with a regular shield you can get away with blocking attacks you're not confident parrying.
By Anonymous
#16735823
The buckler is parry is pretty on par with Golden Parry, you can get the buckler immediately however, even one of the classes starts the game with it.
By Anonymous
#16758491
cause people have small benis
By Anonymous
#16727854
Does the non-shield parry also block some damage if you get the timing wrong? Talking about dagger or sword parrying.
By Anonymous
#16733694
Yes, but it's based on the weapon's individual damage negation values and attack type you're attempting to parry, with weapons typically negating far less damage than a shield. Also keep in mind, the damage negation on an unsuccessful parry won't happen every time — it has to be just a bit late; if you're *way* off or several frames too early, you can even get counter-hit.