- Tue May 31, 2022 5:00 pm
#16701961
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- Tue May 31, 2022 5:00 pm
#16701962
Incorrect information on the buckler "is by far the best parry skill that doesn't consume FP," because Carian Retaliation "only costs FP when successfully parrying a spell (not a physical attack)."
- Sun Jun 26, 2022 11:52 pm
#16724646
maybe it changed since your post, but it says "that never consumes FP."
- Wed Jun 01, 2022 2:26 pm
#16703127
Funnily enough, I find parrying with fist weapons more intuitive than with Medium shields or Small shields (buckler excepted). Even with delay being what it is I find it parries when I expect it to.
- Sun Jul 10, 2022 10:12 pm
#16734368
same bro i tried putting parry on the hookclaws and managed to land it more frequently than with the buckler, i dont get why but I'm not complaining either lol
- Sat Jun 04, 2022 7:31 pm
#16706063
Honestly buckler parry sucks ***. Having one specific shield be effectively better than all other parrying options is annoying and boring.
- Mon Jul 11, 2022 6:11 pm
#16735091
Carian retaliation is better and you can put it on any shield you like, so the options are endless.
- Mon Jul 04, 2022 2:08 am
#16729996
Parrying can SO freakin' hard at first, but once you learn to do it, parrying is the MOST fun you can have playing Elden Ring.
- Sun Jul 10, 2022 5:52 pm
#16733695
Getting good at parrying is hands down the most rewarding part of the game.
- Sat Jun 11, 2022 10:10 am
#16712160
Honestly, ER has a much better parrying system than any of the DS games IMO, I having to land multiple parries for a riposte makes parry only challenges for some bosses incredibly fun without the boss, some bosses have stupid parrying windows like Malenia, but for others like Radagon, Elemer, and Noble it's so much fun. It doesn't outright trivialize some bosses if you learn their parrying times like with Gwyn or Pontiff, and you can parry ANY humanoid melee boss, unlike in DS3. Radagon is the best example IMO, he takes 3 parries to riposte with really tight and straightforward windows, and always follows up with either his sunlight spear or grab attack after a non-riposte parry which is really easy to take advantage of
- Thu Aug 18, 2022 6:05 pm
#16758582
Its really nice they reworked parries. In the older games it sucked because you either knew how to parry, or you didnt. Now, even if you can parry, the game demands you can do it consistently to actually exploit its benefits
- Thu Aug 18, 2022 6:07 pm
#16758618
Its really nice they reworked parries. In the older games it sucked because you either knew how to parry, or you didnt. Now, even if you can parry, the game demands you can do it consistently to actually exploit its benefits
- Sat Jun 11, 2022 10:30 am
#16712405
Parrying carried me through all of my fights with Crucible Knights
- Wed Jul 06, 2022 7:57 pm
#16731964
Bucklers tend to have worse stability and negation, meaning that you basically have to go in for parries where with a regular shield you can get away with blocking attacks you're not confident parrying.
- Tue Jul 12, 2022 7:34 pm
#16735823
The buckler is parry is pretty on par with Golden Parry, you can get the buckler immediately however, even one of the classes starts the game with it.
- Fri Jul 01, 2022 7:45 pm
#16727854
Does the non-shield parry also block some damage if you get the timing wrong? Talking about dagger or sword parrying.
- Sun Jul 10, 2022 5:52 pm
#16733694
Yes, but it's based on the weapon's individual damage negation values and attack type you're attempting to parry, with weapons typically negating far less damage than a shield. Also keep in mind, the damage negation on an unsuccessful parry won't happen every time — it has to be just a bit late; if you're *way* off or several frames too early, you can even get counter-hit.