- Mon Apr 18, 2022 12:56 am
#16627276
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- Mon Apr 18, 2022 12:56 am
#16627277
Cold adds int scaling and some magic dmg, but does the frost buildup amount scale with arcane?
- Wed Apr 27, 2022 1:50 pm
#16651492
It does not. Arcane only scales up bleed buildup in this game. For spells, the spell-type's scaled stat may increase status buildup, but I'm uncertain. I.E., I think the frost buildup on frost spells is static, and the same for poison/rot. Bleed definitely scales with arcane, though.
- Sun May 01, 2022 9:48 pm
#16663534
Status effects only scale if that weapon has a letter grade in arcane scaling. Currently there are no cold weapons that can get arcane scaling so frostbite will not scale.
- Fri Apr 29, 2022 5:38 pm
#16659919
Dumb question but I'm a little unclear on this, if I use, for example, a flame ash of war with a heavy affinity, what will the special fire move scale with? Will it scale just as well as it would if I kept it as flame affinity?
- Mon Jun 20, 2022 12:18 am
#16719528
Okay, I know this is kind of old, but I did some testing and found your answer. To test this I used the Flame of the Redmanes, which is a Fire affinity by default, meaning it has only Strength and a little bit of Dex scaling, and no faith scaling. So, I tested the damage for the flame on one of the soldiers by the gatefront site of grace, with a default Fire, Heavy, and Flame Art affinity. What I found was that it always scales with strength. Whenever I used the Heavy affinity, which has no fire damage on the weapon but higher Strength scaling, the fire damage of the weapon art increased because of the higher Strength Scaling. Then, I switched it to Flame Art, which also adds fire damage to a weapon but makes it so that said damage scales with Faith. I used the weapon art, and it did less damage than the Fire and Heavy affinities because of Flame Art's lower Strength scaling, and I tested boosting my Faith with some talismans and the damage remained unchanged.
I also tried a similar thing with the Sacred Blade, which deals pure holy damage with a base Sacred affinity. When I switched to a purely Heavy affinity, the damage increased bc the Faith Scaling was removed, but the damage was still quite high, less than a 10% decrease. Then, I tested Keen which has higher Dex scaling and lower Strenght, because my character has lower Dex so I wanted to see if they affected the damage, and if they did it would have decreased, but it remained the same. Then, I equipped the Faith boosting talismans with the Keen affinity, so there was no Faith scaling, but damage STILL increased.
TLDR: Elemental ashes of war will always scale with one stat regardless of a basic affinity being used. Sacred ashes' Holy damage will always scale with Faith, even without any Faith scaling. Fire damage from Fire affinities will always scale with Strength, Flame Art fire damage will always scale with Faith, magic damage will always scale with Int. The one exception I haven't tested is blood projectiles, like Bloody Slash which normally scale with Arc but deal physical damage.
I also tried a similar thing with the Sacred Blade, which deals pure holy damage with a base Sacred affinity. When I switched to a purely Heavy affinity, the damage increased bc the Faith Scaling was removed, but the damage was still quite high, less than a 10% decrease. Then, I tested Keen which has higher Dex scaling and lower Strenght, because my character has lower Dex so I wanted to see if they affected the damage, and if they did it would have decreased, but it remained the same. Then, I equipped the Faith boosting talismans with the Keen affinity, so there was no Faith scaling, but damage STILL increased.
TLDR: Elemental ashes of war will always scale with one stat regardless of a basic affinity being used. Sacred ashes' Holy damage will always scale with Faith, even without any Faith scaling. Fire damage from Fire affinities will always scale with Strength, Flame Art fire damage will always scale with Faith, magic damage will always scale with Int. The one exception I haven't tested is blood projectiles, like Bloody Slash which normally scale with Arc but deal physical damage.
- Tue May 02, 2023 1:28 am
#16870535
The Other answer seems definitely wrong, In Majority of Scenarios you want to stick to the affinity your Ash of war gives you by default, and the stat which affects said Affinity. Exceptions exist but it's simply untrue that your affinity does not affect Ash Damage, it does.
- Tue May 03, 2022 12:07 pm
#16667124
Occult affinity doesn't prevent skeletons from respawning.
Also cold affinity doesn't lower all non-int scalings, on hammers at least it also slightly increases strength scaling. (more than standard, less than heavy of course)
Also cold affinity doesn't lower all non-int scalings, on hammers at least it also slightly increases strength scaling. (more than standard, less than heavy of course)
- Tue May 03, 2022 12:12 pm
#16667155
Occult affinity doesn't prevent skeletons from respawning.
Also cold affinity doesn't lower all non-int scalings, on hammers at least it also slightly increases strength scaling. (more than standard, less than heavy of course)
Also cold affinity doesn't lower all non-int scalings, on hammers at least it also slightly increases strength scaling. (more than standard, less than heavy of course)
- Wed May 11, 2022 6:14 pm
#16679423
Fire/Flame & Lightning will add some flames or sparks when you attack an enemy, is that just visual or actually some DoT/debuff
- Thu May 12, 2022 6:21 pm
#16680805
Not 100% but I'm fairly sure it's to indicate you're doing a dmg type other than physical. e.g. DMGS will have little blue sparks for the magic dmg
- Tue May 31, 2022 10:04 pm
#16702856
it's just to show that the damage effect from that affinity is being applied. Happens with other weapons that have unique effects like Dragon Halberd having a blue lightning effect on hit or Cipher Pata giving a glimmer of sparky effects when hitting. Anything with fire/magic/lightning/holy/frost/bleed/poison/sleep/rot/madness/deathblight will give this effect on hit most of the time. Some weapons have unique applications of this such as Gargoyle's Blackblade having a black/red effect when hitting that is actually caused by it's holy dam
- Wed May 11, 2022 7:56 pm
#16679781
Just wondering is their any cases to use fire affinity over flame art or in turn as flame art is better for fire builds as fire incantations usually use faith and flame art, in my experience, gives higher damage than basic fire affinity. Any reason why someone would just use fire affinity? Outside of a dex build which lighting affinity would work better for it seems kinda pointless.
- Fri May 13, 2022 7:04 pm
#16682064
This page is missing information. The fire affinity scales with strength similarly to how lightning does with dexterity.
- Wed Jul 06, 2022 6:44 pm
#16731731
Strength / Fire Affinity and Guts' Greatsword is a pretty hefty build.
- Wed May 18, 2022 5:22 pm
#16688607
Hey Im trying to apply the sacred affinity to a weapon but the option doesnt appear despite the fact that i have the wetblade for sacred. Is this bc some weapons can only take certain affinities or can ALL weapons take ALL affinities. Just to clarify, the weapon can take affinities however it only has the option of Standard, Keen, Heavy, Quality, and Fire. Sacred Magic and whatnot arent shown at all.
- Thu May 19, 2022 6:43 pm
#16690165
It depends on the Ash of War. Eg, a magic ash can't have bleed or a flame art ash can't deal lightning damage. Standard, Heavy, Keen, and Quality can be placed with any ash, but you can only group magic and cold, fire and flame art, lightning and sacred, and the last group being poison, blood, and occult. Physical ashes can be applied with any affinity as well.
- Thu May 19, 2022 8:32 pm
#16690524
It depends on what specific ash of war you're equipping. It sounds like you're equipping a Fire ash of war. The only other affinities you can get for that are the Iron Whetblade affinities and Flame Art (through the Red-Hot Whetblade). For Sacred to be usable, the ash of war needs to be Heavy, Keen, Quality, or Lightning.
- Wed May 25, 2022 6:46 pm
#16696205
I've been looking everywhere, and I haven't found an answer to my following question:
Does anyone know of you can buff an Occult Affinitied Weapon, or does it turn off the capacity to use Greases like a large portion of affinities (i.e. can't buff a weapon set to Blood or Flame Art, etc.)?
Does anyone know of you can buff an Occult Affinitied Weapon, or does it turn off the capacity to use Greases like a large portion of affinities (i.e. can't buff a weapon set to Blood or Flame Art, etc.)?
- Thu May 26, 2022 11:40 pm
#16697557
No, but that crescent halbert the Albinaurics drop scale with Arcane only and can have greases applied
- Thu May 26, 2022 11:40 pm
#16697558
No but the crescent halbert the albinaurics drop scale with arcane and can use grease
- Mon Jun 13, 2022 12:37 pm
#16714013
why on earth does lightning scale with dexterity?? Or at least not have a faith equivalent like fire + flame art
- Mon Aug 08, 2022 6:11 pm
#16752848
"It does have a faith equivalent which is the sacred affinity" -
i believe OP means that there are options for a fire dmg type that scales with str, AND a fire dmg type that scales with fth. LIGHTNING dmg can only scale with dex. the sacred affinity does scale with fth but is HOLY dmg, not lighting.
i believe OP means that there are options for a fire dmg type that scales with str, AND a fire dmg type that scales with fth. LIGHTNING dmg can only scale with dex. the sacred affinity does scale with fth but is HOLY dmg, not lighting.