Anybody missing Pursuers and Dark Bead? Dark magic went to OP (ds1) to meh (ds3). And now we call it Death magic, because, yeah, is a dead type of magic: only who likes to die casts it.
Honestly the only useful death sorcery within the small selection of death sorceries. Ancient Death Rancor is what Rancorcall wishes it can be as it staggers more enemies as well as having slightly more range due to the skull's ability to explode. Why couldn't we get the slow moving exploding skull as a sorcery from the skeleton mages? How about the fast single-skull projectile attack that skeleton mages use? It's a shame that there's no effort to differentiate between the two as Ancient Death Rancor is just way better than Rancorcall in every aspect except FP cost.
hey from: WHY????? why do these need to last longer? at least make the old volley disappear when a new one gets cast! you thought that was necessary with elden stars, no?