Comments from our Elden Ring Wiki
By Anonymous
#16855721
Interesting design , fun enemy’s and no stake of marika ,10/10 would visit again
By Anonymous
#16855683
Not another annoying maze dungeon. None of these are fun, wish the game would stop reusing the concept like it's unique or enjoyable, because it isn't.
By Anonymous
#16855597
Not another annoying maze dungeon. None of these are fun, wish the game would stop reusing the concept like it's unique or enjoyable, because it isn't.
By Anonymous
#16854903
The damage those watchdogs in the basement do on NG+2 is ungodly..
By Anonymous
#16850719
I’m in a real sunk cost fallacy situation with this catacomb. We’ve all had moments like this, so moving past “get good.” For some reason this place is just giving me the business. This is my second night. I probably tried for 3 hours last night.

Now I’m wasting perfectly good psychedelic mushrooms wanting to progress the storyline, but unwilling to move on past this catacomb, because I have spent so much time on it. I don’t even need any of the rewards.
By Anonymous
#16833746
no stake of marika? **** this
By Anonymous
#16837749
There is one, but it is on one of the optional routes.
By Anonymous
#16831611
Okay, let me sum this up:

- Confusing design
- Imp infested
- Exploding jars
- Poison land squirts
- Watchdogs in tiny rooms
- Little to zero reward
- Stepping traps
- Frost spitting pillars

And you still got the nerve on you to put a goddamn Erd Tree Spirit as final boss?!

Wow...
0/10 wouldn't re-visit.
By Anonymous
#16834596
The reward was being trolled like hell. I actually really enjoyed that.
By Anonymous
#16842194
The only reason to go in there is if you really want the deathroot
By Anonymous
#16847991
Hardest catacomb played so far
By Anonymous
#16850175
- Two catacombs have repeated the "duplicate dungeon" trick by this point so it's nothing new
- Imps are a guard counter away from being dead
- Hit them with fire beforehand or 2 hand a decent weapon to one shot them and move away
- land squirts are adorable and harmless
- Watchdogs were finally a good challenge
- Were you expecting a golden PP7?
- don't walk in the middle of catacomb hallways
- function exactly the same as fire spitting pillars

and the erd tree at the end was pretty weak by this point in the content
By Anonymous
#16862885
Honestly? If the reward was a golden PP7, I might consider thinking if I possibly would want to do this dungeon again. Maybe.
By Anonymous
#16827635
Totally not Fromsoft lazy to duplicate room
By Anonymous
#16825433
unironically worst catacomb in the game, whoever the **** put that many watchdogs in those **** tiny rooms should be fired

i love having to ride down the longest ****ing elevator to then run all the way back through imp and frost infested catacombs cus some dipshit watchdog in a tiny room nonstop buttslams

second least fun enemy tied with cemetary shades, after the ******* revenants
By Anonymous
#16813598
The fist time I've tried Co-op since my first time at Stormveil, and I got invaded both times within the minute of starting co-op, RL 115. Just a heads up, seems to be a hot area, fun fights down there with all the traps.
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