- Fri Mar 11, 2022 1:07 am #16490497
Pretty sure the issue with the follow up is caused by the hit animation of the shockwave. It appears the shockwave hot grants a sort of immunity like one stagger animations and what not. I base this assumption purely on my incredibly limited testing and just some guess work to try and explain the unfortunate truth that part of this skill doesn't seem to work. Otherwise the shockwaves are still strong as ****
- Fri Mar 18, 2022 1:13 am #16528871
So, while the followup R2 doesn't seem to work, you can cancel the followup input window by crouching. This lets you charge an R2 or poke with a crouch R1 while the shockwaves are still going out.
- Fri Mar 18, 2022 3:10 am #16532796
Latest patch (1.03) did not fix the heavy follow-up whiffing even on large, high poise enemies that wouldn't stagger and iframe like another commenter pointing out might be the cause. Ash of War: Golden lands has the weapon animation and heavy follow-up and the heavy follow-up works on that.
- Sat Mar 19, 2022 3:43 am #16539880
It has nothing to do with iframes, the followup hit is just bugged. I've had times where I delayed the second R2, with enemies that run into the hitbox that have not been hit by the shockwave, and the attack still does nothing.
- Fri Mar 18, 2022 3:55 am #16534413
As of patch 1.03, this ash of war is still currently bugged, where the final sweep still does not register. A shame too, because this is definitely one of the stronger ashes in the 'Gravitas' type family.
- Mon Mar 21, 2022 3:53 am #16547101
This skill does insane damage. I've hit 10k+ with a single cast on a giant, I killed NG+ Morgott with it in 4 casts and an R2. Brick Hammer Magic Enchanted +25, 40 str 40 int. Buff yourself with Golden Vow, Magic Damage physic. Regularly hits most enemies for 1000+ per wave. I got my 10k hit with those buffs as well as 30% from poisoning myself, the 30% magic damage circle buff, skill damage / magic damage talisman, and the perfumers enrage.