- Sun Feb 26, 2023 7:04 pm
I see a lot of people asking whether higher level means anything for mimic tear, given how it copies your guy anyway.
It does. I found myself in Ainsel River Main, where you face a Malformed Star. My mimic was level 5. I tried letting it fight the MS. Mimic got torn to shred 5 times.
Now, behind the MS, there's 2x Ghost Gloveworth(6) and 1x GG(7). The game wants you to fight the MS to get them, but you can run like hell and grab them, then run away, go to roundtable and upgrade your Ashes. I upgraded Mimic Tear to level 7.
The difference between level 5 and 7 is massive. Mimic almost killed the MS by itself. Same setup. I only had to sling rock once to finish it. I'm not sure of what exactly changes when MT levels up, but something does. My guess is HP and damage scale linear to level, but I'm not sure. If so, that would explain why Mimic is so strong at higher level, even with a bad build.
Now, for those who say Mimic doesn't work for them: try giving it fewer options. Memorize fewer spells. Because he uses his options at random. For example, I keep Loretta's Greatbow memorized for those few times I want a long-range shot. Well, Mimic keeps using it at random even in close combat.
Also, Mimic has infinite FP. So if you keep glinstone pebble and Great Glintstone Shard memorized (pebble for efficiency, GGS for expediency), there's no reason for Mimic to use pebble, but still will use it.
If you want mimic to do something specific, you need to take away the other options. If you want it to bleed some boss, summon him with a bleed weapon in your hand (you can switch the second after he's summoned), and make sure you don't have a bunch of consumables available. Like, only have kukris.