Comments from our Elden Ring Wiki
By Anonymous
#16393491
Heavily nerfed in network test.
By Anonymous
#16445786
The heavy attack from the Square Off stance is an excellent boss-fighting skill. It does an incredible amount of additional damage. It's also effective at damaging enemy poise. This skill carried me through Margit by not only being the single most damaging attack in my arsenal, but also breaking his poise several times, setting up several critical attacks.
I pretty much use it all the time now. It was particularly useful in Stormveil Castle against Banished Knights where you can use its reach and heavy damage to deal with them safely.
By Anonymous
#16486879
Good news, Square Off is very very good throughout the entire game and does so much poise break damage to so many bosses.
By Anonymous
#16743380
Margit getting poise broke by this is so damn fun. Hits so hard
By Anonymous
#16455929
ol' reliable
By Anonymous
#16466544
Really sucks yout can't use this with any greatswords. Would rather his this than stomp on all of them.
By Anonymous
#16507051
Yeah, what doesn't make sense is that in DS3 there were several Greatswords with the Greatsword version of Stance/Square off. The made the Claymore worse than the DS3 version in my eyes.
By Anonymous
#16478911
The reason, no matter the effort, I can't pick another weapon over the longsword since DS3. From breaking the guard of a shield user to closing the gap, nothing beats the versatility of this skill. Does good damage, too.
By Anonymous
#16495232
What is the best sword to have with square off? I dont wanna commit to leveling up lordsworns straight sword if there is one that is better.
By Anonymous
#16506795
Lordsworn's is really good since it gives you 10% critical damage boost.
By Anonymous
#16589316
Noble's Slender Sword is pretty much the best longsowrd
By Anonymous
#16641998
Broadsword for damage, Lordsworn's for better reach and slightly better riposte damage. Everything else is worse than these two in some way or doesn't have this weapon art.
By Anonymous
#16503070
Still one of my favorite arts for the sheer versatility it offers
By Anonymous
#16507032
This skill was a HUGE letdown once I got the Ash of War version, the fact that it can be used on Greatswords was a HUGE blow to the skill (the Claymore and Flamberge had it in DS3), plus it's not the guaranteed PvE guard-break that it was in DS3.

Part of the reason that I considered the Claymore the best general purpose Greatsword in DS3 was because it had the Stance Weapon Art, which is what Square-Off is.

The fact that it's a Strait Sword exclusive skill was such a dumb idea when in the previous game it was also available on select Greatswords as well.
By Anonymous
#16594265
>A huge letdown because this skill isn't the exact same skill as one from a different game
Yo I dunno if you noticed, but this is Elden Ring, not Dark Souls 4. There is no "the previous game" this is the first and only so far game of the Elden Ring series. If you wanna play DS3 go play DS3.
By Anonymous
#16640233
This wasn't for greatswords in ds3. They had a separate ability that was similar.
By Anonymous
#16675369
I mean, the fact that it isn't technically a Dark Souls sequel doesn't preclude Elden Ring being able to take cues from Souls games. It utilises resources, animations, concepts and the fundamental combat base from the knowledge (and probably code, dunno for sure) gained from the Souls games. Seems needlessly obtuse to say that there is no "previous" game. It's not even like Bloodborne, where it's clear they wanted to do a very distinctly different but still similar thing to their previous work; Elden Ring seems more to be about expanding on stuff from the Souls games in fun and interesting ways, like being able to mix and match Weapon Arts and the weapons themselves to suit your interests.
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By RopeDrink
Posts Avatar
#16537366
On early-game weapons like the "Lordsworn's Straight Sword", which has Square Off by default (and) 110 Critical for poise-broken stabs (and) an enjoyably flexible moveset, you'll be crushing poise like no tomorrow while flitting between the quick (light) AoE swipe, the long (heavy) precise thrust-poke, and everything inbetween, without forgetting the usual jumping attacks, good guard-counter swipes, and charged R2 lunges. A joy to play during the early game while working towards you weapons of choice.