- Thu Sep 15, 2022 5:07 pm
#16774000
I think a lot of this is apples and oranges. Swift glintstone is more comparable to bestial sling or lightning spear, all very good spells, and loretta's is more of a sniper spell like frenzied burst. Rot breath is more comparable to comet azur than rock sling, CA being useful for obliterating a single target in a few seconds, and rot breath being useful for killing everything in a wide area either immediately or in 30 seconds, or after a second cast for bosses. Having used both but personally preferring faith by quite a bit, I'd say pure faith is a better setup than pure INT PvE wise because of its versatility. The overwhelming majority of an INT caster's arsenal is magic/physical damage projectiles and conjured magic damage swords, with little in the way of buffs/utility and no healing options. Faith has abundant access to every damage type but magic (just the glintstone/frost breaths), useful buffs for basically every situation, and healing spells that vastly improve your health/flask returns. ADLS is one of the best spells in the game, and while it falls a bit short of comet azur for melting bosses, unlike CA it's not useless outside of that, being practically a nuclear bomb against groups of enemies. As for carian slicer, it definitely is better than its faith counterpart, catch flame, in every regard but poise damage and buffability. But having used both, they both vaporize PVE so quickly it's hard to notice a difference.
TLDR;
Faith loses to INT in terms of raw damage per cast, but is leaps and bounds more versatile and has a much higher effectiveness ceiling for PVE than INT. Ironically, it just takes a few more brain cells to get it there.