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By Anonymous
Is it bugged? Solution doesn't match Symbols around?
By Anonymous
Looks like its bugged, they gave hint in wrong order. Last two symbols in '3 pieces hint' should be swapped and it makes sense.
By Anonymous
Solution doesn't work for me.
The problem is I don't understand the rule for it.
I solved former puzzle but I just did it by brute force.
It's very tiresome quest.
By ResTheInt
There is a logic to it, it's just weird (and obviously unexplained). Ironically, this puzzle was easier to understand than the simpler one. Doesn't make it easier to do persay, but once you go back and read the first riddle's rules, best way I've found is to just build the entire puzzle and note where the incongruities are.
By Anonymous
Well maybe explain the logic for all of us knaves and peasants who will never reach the heights of intellectual thinking
By Anonymous
For everyone. You have to match symbols like you are playing dominoes. Match the tiles end to end. So a squiggle with a 7 on one tile is next to a squiggle with a 7 on the next tile.
The way to work out which symbols to start with is the same. For example in the picture above, matching the symbol with the sinigle block outside the grid. The block with three tiles in it though, you only have to match one of those images. So if the images on the three tile block outside the grid were a 3, a 4 and a 5, then the matching tile on the grid could be either a 3 or a 4 or a 5.
By Anonymous
What do you mean the block with 3 tiles?
By Anonymous
It took me a year, but I think I finally got it :D in one row, there can be only symbols shown in the "control" boxes (the ones outside of the main puzzle frame). In this puzzle we have two "control" boxes: first one has one symbol, second one has three symbols. So in a row going from the "control" box, puzzle can contain only those symbols from "control". Order of the symbols DOES NOT MATTER. For some reason, I always assumed that a "control" box with three symbols shows the ORDER in which symbols in the puzzle in that row should be. THIS IS NOT THE CASE HERE. Beats me how you're supposed to know this, though. Stupid puzzle is stupid
By Anonymous
thanks for explaining the rules. seems like a job the game should have done, but what can you do? i don't want the answers, i want to know how it's solved, and now i know and can do it myself. the "what's the game developer want me to do?" part of a puzzle is the not-fun way to design a puzzle.
By Anonymous
i placed all dominoes there but in a different way than on that screen and nothing happened
By Anonymous
This wouldn't be so hard if I could actually see the dominos before I place them, but they are so small that I can't see the symbols on the item icon.
By Anonymous
I was so ready to solve this puzzle by myself. Too bad the hint just lies to you. :/
By Anonymous
Owlcat really needs to learn how to design puzzles. I am not saying they should learn how to make better puzzles, i am saying they need to understand what is the core idea of a puzzle. You need to give a hint and a clear indicator of what you want from the person that is supposed to solve the puzzle. And than let them them do the mental arithmetics to solve it. Almost all of the puzzles in wrath of the rightheous have the same problem. When you meet them you have no idea what the game wants you to do. In addition to this issue, their puzzles are also riddled with graphical issues, take this one for example, the inventory page where you select the dominoes covers the entire screen so while trying to make a decision you have to memorize the screen, sure you can go back and forward, but it becomes tedious.