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By Anonymous
#16266564
can you dismiss the hand once cast?
By Anonymous
#16887040
its a concentration spell, so it can be cancelled whenever
it also has a chance to disappear if you take damage, and you lose concentration
By Anonymous
#16296554
The Gith and Arcane Trickster variants are summoned outside of combat and are invisible. Making them usable immediately.
By Anonymous
#16316675
Useful to open a trapped chest (you need to hit the chest though, you can't just open it like you would expect). I need to try shoving someone with it also.
By Anonymous
#16806170
What damage does the throw action do?
Can I summon this, drop some weapons, and the nthrow them at enemies?
By Anonymous
#16811727
Got curious and just tested. It can throw weapons, yes, and throwable weapons will do their base damage, because it has STR and AGI 10. Pretty nice if you ask me, considering dropping weapons is a free action.
By Anonymous
#16812076
Would be cool if this worked as Telekinesis in DOS2, perhaps being auto-cast when not concentrating on other spells - and clicking on items to pick up.
By Anonymous
#16918511
used this to throw the imps off the nautilis killing them, so fun
By Anonymous
#16918609
The sources don't list races with this spell (like other spells' pages do)

I know high elf, high half-elf, and mephistopheles tiefling - can all take this spell. Does anyone know if any others can as well?
By Anonymous
#16918616
Also Githyanki get it
By Anonymous
#16922449
Somehow in our Multiplayer Session it said that Gale needs to have a Short rest before recasting the Spell.
By Anonymous
#16923813
This spell was already nerfed due to engine limitations, to now have it recharge on a short rest for casters and long rest on racial feels real bad. I understand the spell was abusable, but this is a bad fix without a longer duration.