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Basic controls and interactions
Highlight interactable objects by holding the alt key. Containers are generally not highlighted.

Highlight creatures and characters by pressing the tilde key (the key left of 1).
- Enemies are red ; threats you can talk to are yellow ; friendlies are green.

Camera rotation : by default, you can use the Middle Mouse Button or use the keys Delete / End. We recommend you change this to something useful like q and e.

Before doing a Long Rest, consider that you can do a Short Rest before. This is done with a button near the minimap (top-right). Almost all classes regain some features after a Short Rest and you heal an amount of HP (rolls your HP dice modified by your Constitution modifier bonus).

Inspecting : right-clicking offers options (for things under your cursor). This includes inspecting a creature to evaluate its capacities. It is also helpful for lockpicking.

Cancel a selected action of any kind by right-clicking.

You can set weapons/arrows on fire or apply other substances using the Dip bonus action.

Disengage manoeuver to avoid Attacks of opportunity : currently in the game, the Jump bonus action is also the Disengage manoeuver (usually an Action in the pen-and-paper version).

Moving characters separately out of combat : there are two methods ...
- A character in stealth can move away without being followed by the rest of the party.
- You can drag a portrait (bottom left) to detach the character from the party movements.

Switch characters easily by pressing F1 F2 F3 F4.
- Even when in dialogue, you can switch character. This can open up various possibilities ...

Changing party members : talking to a companion allows you to ask them to stay at the camp (note that, inside the camp, you may need to talk to them more than once to see this option). You should then be able to ask another companion to join the active party. We will do more tests and try to find a better method.

Dual wielding light weapons can be done with any class in 5e. You simply need two light weapons (which often work with both Dex and Str), but an offhand (extra) attack cost a Bonus Action. The combat UI, on the left, has a toggle switch "One handed <> Dual wield" (the second will always trigger the Bonus Action offhand attack when you click to attack). An icon should also appear in your hotbar to optionally use or not the offhand attack (recommended method).

Destroy objects, even chests, by holding the Ctrl key while you attack the object. Note this can destroy the contents (! at least in Early Access), so it is not recommended.

You can move objects (mouse drag) and place them in a way that allows you to climb upwards. You can also place containers inside your inventory and even send them to your camp.
- Tip : some floor traps can be blocked by placing an object over them (like in DOS 1-2).

Selling items : you *must* cilck the balance icon at the bottom for the vendor to give you gold, otherwise you are giving your stuff away for free! It is recommended to always Quicksave before trading/bartering.

Quickly mark items as "Wares" (stuff to sell/vendor) by shift+clicking the items.
- There is no quick sell button at the moment. A trick is to put junk items in a container and then sell the whole container (worked in DOS: not tested yet in BG3). You can filter, in the vendor window, to show only the "wares".

Actions you can do in combat are highlighted : for example, if you have used your Bonus Action on a given turn, all manoeuvers or usable items that require a Bonus Action will be dimmed.

A tutorial guide is accessible in-game by pressing L (default for journal) and clicking the third icon for tutorial. Most topics have nice short videos, but a few, in Early Access, are short placeholders.

Combat log : it is at the bottom right and must be opened (it is really easy to miss). You can then also expand its height.

"If you’re experiencing crashes or framerate issues, Larian Studios recommends "launching the game in DX11 mode" (patch note: Oct. 8, 2020).
General tip : knowing the basic rules for D&D is very helpful ("action economy"; Concentration spells, Prepared spells [eg. Wizards & Clerics], etc.), but that could be another guide.

Note there are tutorial info and videos in-game that appear at the top-right below the mini-map.

For tips, I suggest you/we create another guide. Though maybe tips should just be added here also.

About this guide : this can be a cooperative guide by adding, in the comments below, other basic controls a player will want to know.