- Sun Apr 09, 2023 11:09 am
#16857951
If you look in the game files (SpEffectParam in Regulation.bin), there are parameters for Area Scaling from Tier 1 to Tier 29, with each tier representing an area in the game (sometimes two areas) and increasing the attack power of enemies as well as incnreasing their health, defense, and resistances.
Interestingly, Tier 14 to Tier 21 are unused, and their ID values place them after the content of the original game, possibly indicating they are for the new areas in the DLC. If this is correct, future DLC will include a minimum of seven new areas to explore, and based on the difficulty scaling, would place them after Volcano Manor + North Caelid and before Leyndell Sewers (Subterranean Shunning-Grounds).
This might also indicate at what point in a playthrough the new areas would become accessible.