- Tue Mar 17, 2020 9:33 am
#16192172
These are cross-posted comments on a wiki page. You can visit the page here. Read Wiki Page
- Wed Sep 29, 2021 11:25 am
#16375890
Invaders love getting a point down from a host they invaded, so everyone remember to avoid cancerous bowing in Elden ring and use an honorable point down, even when you kill worthless scummy trash like an invader. Be respectful and y'all will get respect.
- Thu Nov 19, 2020 1:53 am
#16277780
If you start as [img] and speedrun for weapon name, you can make the ultimate twink.
- Wed Apr 21, 2021 12:37 am
#16333100
"Further, given the progressive steps to limit “harassment” pvp, we expect to see measures to avoid invasions or hostile play, and provide a structure for those who want to focus on PvP to fully engage with it, be it in an arena or by auto-summon covenant mechanics."
That kinda sucks... to me being invaded and invading at any time has been so unique and so much fun in Souls games - labeling it as "harassment" downplays it so much.
Sure I approve if they manage to remove actual harassment like low level twinking - but matching invaders mostly against gank squads (by that logic isnt that just replacing harassment with harassment?) and homogenizing build variation (by disabling poise, not making truly unique weapons and movesets, making r1 spam mandatory because everyone staggers, not having good enough netcode for fast movesets) is just simply trash design.
I think they should just remove invasion if they don't care about it enough to make it balanced.
That kinda sucks... to me being invaded and invading at any time has been so unique and so much fun in Souls games - labeling it as "harassment" downplays it so much.
Sure I approve if they manage to remove actual harassment like low level twinking - but matching invaders mostly against gank squads (by that logic isnt that just replacing harassment with harassment?) and homogenizing build variation (by disabling poise, not making truly unique weapons and movesets, making r1 spam mandatory because everyone staggers, not having good enough netcode for fast movesets) is just simply trash design.
I think they should just remove invasion if they don't care about it enough to make it balanced.
- Sun Feb 27, 2022 8:37 pm
#16423325
nah harassment is literally the most fitting and perfect description for what it really is. gankers who just want to waste and ruin someones time are the only ones who have any negative feelings about this.
- Sun Feb 27, 2022 8:37 pm
#16423327
they did make it balanced by removing the griefing aspect. no need to take the feature out entirely just because you're a butthurt snowflake.
- Tue Mar 01, 2022 11:01 pm
#16433742
Yeah, you're right, they gutted PvP. I couldn't imagine trying to get into invading in this game. I've got a few buddies new to the series that I tried to convince to try invading, and all of them decided it was *******.
- Thu Mar 03, 2022 11:41 pm
#16447082
I agree, full garbage mechanics.
Casuals shouldn't be able to play this game not only only but at all. ****ing crying kids.
Casuals shouldn't be able to play this game not only only but at all. ****ing crying kids.
- Fri Mar 04, 2022 3:05 am
#16449911
It's arguably the most balanced it's ever been, twinks going for 1v1s on mid level players still going through the game was never balanced.
- Sat Mar 05, 2022 6:59 pm
#16461152
I mean when you get invaded in DS3 by 2 people at the same time making it 2v1 + mobs, and the invaders hide with mobs, makes the game extremely unfun especially for new players when the same people keep invading. I have had fun with invading, but most invaders are toxic in my experience
- Fri Sep 03, 2021 10:17 am
#16369257
I mean if you want to play the game without getting invaded just... play offline?
- Thu Nov 11, 2021 7:22 am
#16386244
you are losing the ability to read other messages, see bloodstaines and do coop.
With Elden Ring people who dont want to be invaded, wont get invaded now without losing the other online features.
So I think this is actually a good compromise for solo players who are focusing on doing pve only.
With Elden Ring people who dont want to be invaded, wont get invaded now without losing the other online features.
So I think this is actually a good compromise for solo players who are focusing on doing pve only.
- Fri Feb 11, 2022 8:17 pm
#16410779
If he's right, explain how would he be able to utilize 95% of the other online features not involving minority being invading? I would like to read the explanation.
- Wed Feb 23, 2022 6:48 pm
#16414653
Some people like to read online message signs and touch bloodstains without getting invaded. Only players that like to grief others hate the change.
- Sun Oct 03, 2021 7:46 pm
#16376878
Who cares about solo rule, 90% of invasions I get are ganks anyway nothing new here.
- Tue Dec 28, 2021 6:02 pm
#16397252
Shame we now have to account for the 90% likelihood by default.
- Mon Nov 01, 2021 10:33 pm
#16383577
As a 100 percent solo player I don’t mind having the mechanics for being invaded even if it’s a twinker cause they’ll actually fight me. They will look to engage, what I can’t stand is the *******s who invade and sit in the middle of a group of enemies and refuse to engage a solo host. A way to solve this I feel would be to have a ring that will permanently half the invaders health during the invasion if they want to hide behind enemies and have the AI aggro at all times at invaders not wearing that ring
- Tue Nov 23, 2021 12:40 am
#16389285
In ds 3 they added Seed of a Giant Tree solely for this reason
- Fri Nov 05, 2021 1:04 pm
#16384800
Demon Souls and Dark souls 1 & 2 had such cool invasion mechanics, was people really so unhappy with those that they had to be gutted for Bloodborne and DS3?
- Tue Dec 28, 2021 5:58 pm
#16397227
Demon's Souls, Dark Souls 1 & 3 had mostly the same mechanic. As for your question, people get mad when things don't go their way. So they complain and companies listen to childish rants that lack irony. All must learn the golden rule; get good out of our games!