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What's there to say? It's Vigor. At levels 1-20 you get 30 HP per level, at 21-50 you get 20 HP per level and at 51-99 you get 5 HP per level. That's 600 HP for the first tier, 600 HP for the second tier and 245 HP for the third tier. This means that getting your Vigor to 20 is a good idea for most builds, given that it gives you the largest HP bonus. From there Vigor is always a good place to put a level or two into now and then unless you're very good at not taking damage. Vigor is far more effective at increasing your HP than leveling other attributes: having any other attribute at 20 is good for only 40 HP, which is only 2 points of Vigor at 21-50. Having a skill at 50 only adds 30 HP to that amount, which again is very easy to get with Vigor. Past that point you don't get any HP, while 50+ Vigor at least gives you something. Note that leveling up Vigor past 50 is a waste of souls that would be spent better anywhere else. Vigor also adds to Petrification resistance, but it's not much. At 1-20 Vigor the gains are 2 points of resistance per level, but you don't get your payout until every four levels. Past 20 this drops to only a quarter of a point, but this keeps going until 99. Adaptability gives you far more points per level (around 8 at 1-20 and around 1 every level past 20), so this is only a supplementary source of Petrification resistance.