- Wed Mar 27, 2019 8:31 am #16105159
It feels so bad to have a*****ton of vitality and have a mile-long healthbar only for enemies to kill you in two shots just as easily as when you had a tiny healthbar
- Thu Mar 28, 2019 10:02 am #16105906
Health upgrades are so pointless. Oh, the enemy two shots you? Well, now he 2 shots you a bit softer. Kinda makes me wish there were forms of damage reductionother than that worthless candy that expires after 15 seconds or so.
- Thu Mar 28, 2019 10:19 pm #16106268
Idk, fighting guardian ape 1 vs headless ape I felt like I could tank a whole lot more hits. Posture is definitely the better and more noticeable upgrade, and i bet late game bosses would 1 shot a base player. but bottom line most of the time if your taking health dmg you messed up right?
- Fri Mar 29, 2019 6:15 am #16106398
You can survive hits and perilous attacks from late game bosses that would otherwise one-shot you. So, getting insta killed or getting up and heal are 2 very different things.
- Wed Apr 10, 2019 11:47 am #16111848
Health upgrades are not worthless against all regular enemies which is majority of game. If you are fighting a boss you will take heavy damage reguardless but will be more sustainable because alot of attacks could 1 shot kill ypu without vitality upgrades.
- Mon Aug 17, 2020 2:11 pm #16246646
Compare the health at the start to the health at the end. By the midpoint almost every attack does at least the full starting health bar. Also, it incentivises you to explore and kill more mini bosses.
- Sun Mar 31, 2019 2:18 pm #16107788
Okay is there something with the Samurai that makes them ALWAYS take half your hp with that thrust attack? They did it early game, and they do it now that I have max vit. What gives?
- Mon May 27, 2019 1:39 am #16124248
Health and attack is useless.. i made someone kill my selfi... he hit 5 times and i died when i Just have 10 vitality.. after i upgrade to 20, its still same.. Just 5 hit and die.. attack is same.. i tried kill someone and give 3 hit , and he die.. anter upgrade attack to 99, its still 3 hits.. so, i think this game use %.. 1 hit decrease 30, 45, org 80 % of our health... same to enemy.. so, if you try to collect all prayer beads, ist pointless and useless in this game.. Just try if you dont sure
- Sun Apr 12, 2020 5:17 pm #16201375
I don't like how the game doesn't show you the percentages like all other dark souls games. I not only want to see damage dealt to me but, the amount of health points I posses along with increments. FFS until know I thought Vitality and posture are the same thing and it has to do with how you parry and block. Nothing to do with actual amount of healthpoints.
- Fri Apr 24, 2020 1:53 am #16205756
Sekiro, unlike previous souls games, literally pauses the game and tells you in no uncertain terms exactly the difference between posture and vitality, how each takes damage, and how one effects the other. From Soft put in Baby tutorials for Sekiro and people like you still dont know how to read. Smh.