- Sun Oct 23, 2022 11:13 pm
#16790364
This is the longest way of saying you're trash at Souls-like games you possibly could've written. The point of Sekiro is that the bosses and mini-bosses are supposed to be tuned to how strong you are, so that using strategy, timing, and good manipulation of their patterns is key to winning the fights. The point of the Vitality upgrades is to give you more safety against groups of common enemies. If you want to just mash buttons all day because you get too OP for the game to handle, go play Skyrim, because having thought into when to attack and when to block, dodge or run out of the way is just not doing it for you.