- Sun Aug 07, 2022 6:01 am
This is one of the worst FromSoftware games and possibly the worst game I've ever played.
That said, yes, I too am stuck on the third phase of the Isshin Sword Saint fight. It's incredibly frustrating and doesn't work half the time. And even if I do manage to eventually "GIT GUD" and defeat him, I will never like this game. I think it was a mistake from the start. The game is full of a series of rock bottom, piss poor decisions by the game programmers.
As a perfect example, that first fight where you lose your arm. Even if you would win, you still lose the arm. Well, isn't that special? That's about the dumbest game design feature I've ever seen in my entire life. Why not just make it a cutscene if the ending is predetermined? Why am I fighting this guy?
The rewards for beating bosses are garbage, what am I supposed to do with one prayer bead? Nothing! Go get three more! Or maybe I will get lucky and get some weak prosthetic tool that is only useful for one particular enemy. Some of these enemies you fight for hours and hours and your reward? Not much.
Need XP? Farm 70-,000-100,000 points to get 1 skill point. 5 of those and you can increase attack power by one point. WOOHOO! You can spend an entire weekend running the same loop over and over to get maybe 2 or 3 attack points. That's if you don't go hang yourself first. You think that should have maybe been scaled down a little?
If I would have known it was a buttom masher game, I wouldn't have bought it, it's not my thing. A beta version would have been nice, but they thought they'd rip me off instead. They stripped out most of the best customization features of the Souls games series and you call it genius? I don't think so. I think the programmers just got lazy and then realized that when people would find out the best part of the series was cut, they wouldn't buy it.
One of the few good things about this game, the Divine Dragon fight was a good fight. If more of the game were like that, it would have been my favorite in the series. But there's too much failure in making the game playable (and more importantly ENJOYABLE) it's trash and not GUD. If you think this game is a ten, check yourself into a mental hospital now.
I don't mind a challenge, but I don't enjoy beating my head against a wall. This game easily crosses the line. What did I learn from this game? Mikori counters? How to use Divine Confetti? No, I learned that someone from at FromSoftware needs canned, ASAP.