- Mon Oct 25, 2021 3:26 pm
#16381751
To put numbers to it, let's say you do 300 damage with Soul Ray without the usage of the Kris Blade. Fairly reasonable starting point. A base Kris will change that to 314.4, meanwhile a +5 will change it to 390. An extra 90 damage is definitely nice, but only actually has any real impact if your target was one that it took you ~4 castings of Soul Ray to kill before, which will then bring it down to ~3. However, at around that damage-per-cast, most standard enemies can be taken down in 3 or less castings anyway, so there is little to no tangible benefit gained apart from feeling better about yourself. Further, it's slightly less impressive than that because even with no colorless soul investment, there is still a small added benefit for damage, so the actual damage improvement from +5ing is only 76, not 90.
Let's take this a little further. Obviously if you were to collect every single colorless demon soul in the first playthrough, then you can +5 both. This case clearly doesn't matter for the purposes of comparison. However, it's not uncommon for players to not want to do the assassination questline, in which case the best you can bring a second weapon to is +3 assuming you aren't picking up Resurrection. For the Kris blade, that means +22% damage, which translates to a total of 366 damage per singular cast of Soul Ray, leaving the actual damage you missed out on at a mere 24, which is obviously largely insignificant. The damage difference between a +3 and a +5 would require 15.25 castings to equate to a single extra casting at +3 level.
Meanwhile, the regen rate for the pole more than doubles from +3 to +5, becoming actually large enough passive regen to be felt within a single combat encounter, more than making up for the occasional extra cast that the Kris Blade would have saved you assuming the enemy was a sack of meat with infinite HP, which can go towards anything including and especially turning yourself into a tank with free Warding fuel.
In summary, if you blindly try to get the highest damage number possible without considering how much actual, real benefit it would provide vs other options, you're shooting yourself and your build in the foot.