Discuss FromSoftware's Sekiro: Shadows Die Twice
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Lol so many people are asshats on this wiki....
Like, a ridiculous amount.
I'd like to imagine, they're mad because they can't summon phantoms and actually git gud...
Btw if you downvote this, your only proving my point.... children....
fax right here
Should I get this game?
yes, it's great
The Return ending has me acting up. Imagine a Sekiro sequel that takes place in China, witch Chinese lore and mythology, that would be so dope
Only downside i have is that I wish there was some more ninjutsu's in the game for more ways to use enemies for your own advantage. like I told my friend one time where I wished there was a ninjutsu where you set the person you backstabbed a ticking blood bomb and depending if he's near other enemies, he runs to them yelling “Help me! Help me!” and then blows up near them, either killing them or raising their posture bar high depending on how strong they are.
You realize thats nearly the same thing one of the ninjutsu already does?
that's a great idea, would've been sick
I'm saying this as someone who beat every boss in DS3 and 1 without help: This game's just not fun. It's infuriating how weak Sekiro is! His dodge is complete **** and he does a cowering animation after he gets hit which allows enemies to combo him. He takes so much hitstun it's ridiculous. Bosses have every advantage over you and require you to do only one specific thing that will work at the right time. You're just getting little one hit chips of damage on them. Their animations don't even match their hitboxes. Try to jump over a thrust? Too bad; even though it shows they missed you still get hit because you HAD to Mikiri counter it. And don't like the sword combat? Too bad; you can't create a different build. Now I'm at the point where I can either grind the corrupt monk or Genichiro for hours and I don't want to do it! Which sucks because exploring the world is so fun. But they throw bosses everywhere. It's completely reliant on you liking to grind unfair bosses and liking the very limited options of combat. And I don't! Honestly DS3 was just a much better game.
ok
dodging is only used for countering thrust attacks and escaping grab attacks, try deflecting instead, it doesn't matter if you only get little chips of hp damage cause if you constantly deflect and counter then you'll be doing posture damage as well
Yeah dude this game is the weakest of the souls series, DS1 and Bloodborne show the flaws in Sekiro
I've beaten all the Soulsborne games. I'm not a great player but enjoyed the challenge and the sense of overcoming adversity. They were also rpg games that allowed you to tailor the game slightly to suit your play style, or simply grind and level up where difficulty got too much. Sadly this game offers none of that, you must play it their way or die and their way requires the reflexes of a fighter pilot as two hits and you're gone. The game will appeal to elite players wanting a supreme challenge and bragging rights, but if you're a bit more casual it will infuriate you.
As someone who has played every souls game (Demons souls, Ds1-3, Bloodborne, and Sekiro) I have a tier list of all the souls games and wanted to share them
1)Dark souls 1- This is my first souls game like many and even without my nostalgic glasses this is the best souls game to date (In MY opinion) the music, bosses, and environment never let me down
2)Bloodborne)- The gothic horror, the beast who yearn for blood, and hentai tenti- I mean love craft creatures. This game was my second souls game and everything I said about DS1 can just be put here. That being said BB is weird, for how much I love playing it starting a new save can be boring and tedious
3)Demons souls and Dark souls3 - I played these games at the same time and I can never decide which one is better, I group them up together because both of them have great strengths and concerning flaws. Demons I can just have a ridiculous amount of healing items and Ds3 is just DS1 but new
4)Dark souls 2 and Sekiro- So this is where it gets concerning, I like Ds2 and I like shadows too...But both are very poor souls games. Sekiro is very very VERY boring on the 3rd playthrough, and Ds2 is just....well Ds2.The combat in both is subpar, story isn't something to be very interested in and just mechanics for both is sad to see....especially Sekiro. While all the skills are interesting and the arm functionality is cool, both are very poor gimmicks that could've been 10 times improved upon, also the reflect while very cool and the main part of Sekiro, is boring when mastered

Sorry for the end of the tier list. its just depressing of what Sekiro could've been, even with the free update its just slapping a bandied on a hole in a chest
Ds3 at tier 3? you smoking? geez you must have sucked in it.
Ds3 is at tier 3 because after playing the game a ton it's easy while also not being as good as the top 2 in my opinion. But its definitely better then the bottom 2
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Steel_Havoc

Joined: Fri Mar 05, 2021 12:25 pm
Souls: 50.00
Posts: 2
Reputation: 0
After playing every soulsborne game a ton it looks easy and i think ds3 is the best of all, it took all good elements from every souls game and make something fantastic
GG this game is EZ.
I love this game don't get me wrong I even completed it till ng+5 for the sake of achievements but I don't like the fact that the entire combat revolves around a single button press: L1. This type of combat don't make this game hard but shallow and boring. The bosses are aesthetically pleasing fights but if you narrow it down all you do is time the L1 and as long as you do so there is no real threat at all. Sure occasionally you have to jump to counter sweeps and dash for mikiri(even though you can parry it easily) but that's all there is to the combat, it just looks good but is mechanically inferior. Hell for being a shinobi you aren't even supposed to be mobile during boss fights(except for DoH and guardian ape) and ironically being mobile during the boss fights will only get you killed. Comparing Sekiro to games like dark souls, DMC, ninja Gaiden, nioh etc you will realize how shallow the combat really is. Maybe its just not my cup of tea its one of those games which beautifully follow the principle of easy to learn hard to master. I also want to point out the importance of rng in video games. As much as its hated its required to make the game interesting and fresh all the times. Sekiro on the other hand has no rng in it, once you complete a new game the enemy move sets will be stuck into your head like a nice poem and the challenge of fighting them ends there.
I disagree with the amount of prostetic tools the game gives you I feel that the combat can be very unique and I think that the fights that follow around blcoking and attacking are fun. Every boss has a different pattern and a different tool that works well against them. I think the variety from this makes the game a lot of fun.
I love this game don't get me wrong I even completed it till ng+5 for the sake of achievements but I don't like the fact that the entire combat revolves around a single button press: B. This type of combat don't make this game hard but shallow and boring. The bosses are aesthetically pleasing fights but if you narrow it down all you do is time the B and as long as you do so there is no real threat at all.

my point: you can say the exact same thing about dark souls, its technically correct but still chock full of *******.
It's a game about reflexes not skills. Has its own value.
Finally a new story from software! The comvat is unique and i love it. Though ds3 is still my fav,this game almost takes that spot, my only nitpick is that its too short even wo shura ending. But anyway this game requires more skill than ds bcoz its not rpg w levelling but pure skill and requires one to learn and master its mechanics. 9.5/10
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