Discuss Divinity Original Sin, as well as comments posted to our Divinity Original Sin Wiki and Divinity Original Sin 2 Wiki
By Anonymous
#15973643
Does walk it off work on stuns, slows and any other 1 turn status duration.
By Anonymous
#15976186
No. I don't believe so.
By Anonymous
#15978842
Only has effect on 2/2+ turn status.
By Anonymous
#15979227
I really don't see a reason why you would want this talent due to the fact that it also impacts positive buffs.
By Anonymous
#16101549
I found it helpful with glass cannon, status debuffs wear off sooner and I don’t have to cleans them as often. I just rely on healing potions more, instead of spells
By Anonymous
#16453658
It's really odd that they chose to give this and Ice King/Demon penalties when no other talents have them.
By Anonymous
#16115997
best paired with glass cannon, ofc
By Anonymous
#16766134
Is it? I figure the problems with GC was getting stunlocked and they all last only last 1 turn anyway, DoTs can eat your armour away who cares about a little damage
By Anonymous
#16263340
Looks like this talent doesn't work on curse and shakles of pain. My character with this talent got those debuffs and it says 2 ****ing turns.
By Anonymous
#16391063
Shackles of Pain is a 3 turn debuff. 3 turns minus 1 from Walk It Off = 2 turns.
By Anonymous
#16847794
I think you lack the ability to use your brain to think, my dear friend. Such a shame.