Comments posted to our Dark Souls 2 Wiki
By Anonymous
#16820099
I know this stat is...controversial. As a melee player (probably with more of a strength focus), how high should I take it? I've beaten DS 1, 3 and ER for reference.
By Anonymous
#16820169
I would recommend around 20, but since you can respec in DS2 you can get a feel for it on your own.
By Anonymous
#16820219
i suggest checking the page for agility. ds3 and ER have 13 iframes on fast and medium roll and 11 for fat. ds1 has 13 for fast, 11 for medium and 9 for fat. ds1 fast roll w/ dark grain wood ring is 15. use these numbers if you want a consistent feeling to whatever game you'd prefer. agility page will tell you exactly how much pf it you need
By Anonymous
#16825038
39 best Cap 110 i guess
By Anonymous
#16835642
40 is probably good while keeping points decent in other stats
By Anonymous
#16818917
the easy mode slider
By Anonymous
#16817269
this stat sucks but you dont really need it anyways
By Anonymous
#16821029
This is the dumbest comment I've ever seen on fextrawiki.
By Anonymous
#16792665
problem cant roll correctly and never done a no hit run
By Anonymous
#16791993
NEVER EVER level this sh|te!!!
By Anonymous
#16790752
Finished the game and the dlcs so many times without knowing about this stat lol and ages later some guy on youtube was crying about playing on 3 adaptabliity and I was confused.
By Anonymous
#16771637
The MAIN problem with ADP is that the animation for rolling doesn't actually change when you increase ADP, so if your character actually LOOKED like he was rolling like a * with low ADP, then nobody would have a problem with ADP. The way it appears to work is that... your rolls simply don't work with low ADP, and that's why everybody hates it, and why everybody who hates that it's this way is absolutely justified in hating it for being this way.
By Anonymous
#16781294
100% true. i played ER, BB, DeS, DS1 before DS2 and noticed this fighting the pursuer in FotFG. Id dodge his attacks in what would normally be perfect "souls" timing and still get knocked back with 75% of my health gone
By Anonymous
#16786691
Absolutely, the game feels great with high ADP, much more like the other games...but the game simple doesn't work correctly with low ADP and then high ADP...it appears to the player that it still doesn't work correctly due to no animation change. It took me literally like four attempted playthroughs to even think to look up ADP and what it does. A merciful, quick patch to remove ADP or make it scale faster perhaps would go a HUGE way to allowing more people to enjoy themselves some DS2 (apart from the DLCs...those will still be trash for the most part...cause snowfield).
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