- Mon Sep 27, 2021 9:04 pm
This Stat is both bad and the Idea behind it interesting.
If they wanted to stick with it, a better way and how it would've made more sense for this is baking it in dexterity instead (strength/tanky Builds relying on armor, heavy shields and big weapons, whereas the faster, quicker thief/bandit/Samurai could evade better, relying more rolls instead of protection. Casters got their range advantage), yet on the other side having the frames normally so low just made the experience unnecessary annoying, when you compare to the other Soulsbornes where your rolls easily saved you in that situation.
Overall these kind of stats are very unnecessary in the Game, be it Resistance or Adaptility. Your points should focus into the things you want your Character to do better instead of making the Game the "normal" Souls experience.
They should have ditched this with SotF or at best made it like above.