Comments posted to our Dark Souls 2 Wiki
By Anonymous
#15952738
Very good. Although some bosses can still grab you or smack you of your feets, Ex: Sir Alonne grab will not do any initial damage but will buff him and do damage when thrown.
By Anonymous
#15961706
Ive tested multiple times and this hex can be used to protect allies as well such as your summons or the host your trying to help. i have not yet gotten to test it as a bell cov summon but i do know that co-op miracles and buffs work on other bell cov ppl if you are one as well. i would assume this should work too. :3
By DTPandemonium
Posts
#16047325
This is very good news, finally a use for this spell.
By Anonymous
#16120119
BEGONE THOT!
By Anonymous
#16283517
Buff should last for 90 seconds.
By Anonymous
#16352078
Its dark souls not hello kitty invincible island. 90 seconds of no damage will make the entire game trivial
By Anonymous
#16367803
no it wouldn't. dark souls is obviously the hardest game ever made. invincibility wont change that
By Anonymous
#16298573
if you spice this down, how does that effect this hex? will it lose the amount of time i frames are active for or something?
By Anonymous
#16314511
1.5 seconds? I get they want to balance but that’s absurd that’s enough time to cast it and then wear off once you can move again. For that short a duration it should NOT take 3 slots. Hell for 3 slots it should be like 10 seconds if they made it only take slot 1.5 seconds would still hardly be worth it bring that up to 3 seconds and maybe you can swing your weapon once
By Anonymous
#16314512
It is gimmicky though and I do love fancy gimmicks 3 slots is just to much
By Anonymous
#16320361
1.5 seconds sounds like way too little time. It would be good if it was like 5 or 10 seconds, so you could at least run through some of the bullshi- I mean absolutely amazing enemy placement to activate levers and open doors
By Anonymous
#16408885
If you want something for that, Numbness might be better. Repel is meant to be used to block attacks.
By Anonymous
#16326727
1.5? issou :')
By KILLBOT
#16331914
I'd like to mention that the Northwarder set does extend the duration on this hex.
By Anonymous
#16757621
I just tried to test it out. Either the change is so minimal that I don't notice or the spell is unaffected by the Northwarder set.