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FextraBot

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You can favorite a second weapon to switch between with left d-pad.

There's bonuses to holding high amounts scrap vs storing them in the bank. Using crafting or op-med will reset bonus counter.
Acually it resets only if you use the med bay. You can still use the fabricater to store scrap and reset foes. But you keep the multiplier for scrap.
Some more tips:
- Techscrap modifier increases with the NUMBER OF ENEMIES KILLED, not the amount of techscraps you carry.
- Carrying large amount of techscraps only gives bonus buffs. So far, I've only discovered increased stamina (need confirmation), and (maybe) health regen when near death.

- If you're on PC, you can use the quicksave feature. F5 to save, F8 to reload. The quicksave state gets deleted when you exit the game. Utilize (rather, exploit) quicksave to reduce med-bay usage and keep your techscrap multipliers. But of course, that would ruin the fun of the game.

- You can also warp instantly to Operations by using the quicksave bug:
1. Quicksave before a fight.
2. Right at the moment of your death, quickload. You'll load back to Ops without losing any techscraps.

CORRECTION: Visiting Operations does make enemies respawn, but it DOES NOT reset techscrap modifier. It is only reset when you use Med-Bay.
It also reset if you use a first aid station. Also, among the benefits of very high scrap is increased chance of finding healing item/auto refill of injectables when you beat an enemy. You really won't have to go back, just spawn weak mobs and your heals will comeback. Then you can farm a lot,
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lapdragon

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* Your first line isn't entirely accurate - your scrap multiplier goes up for every enemy that you use an execution on - just killing them isn't enough.
In the gear assembly, you can directly craft higher tier gears or upgrade to higher tiers by clicking Q or E to chance what mk you want to craft the armor/tools into, meaning if you don't have to track down low-level enemies to get new gears or upgrade new weapons.

This is probably obvious to most people, but I didn't realize it at first, so I wasted a lot of time backtracking to gathering lower-tier materials for new gears and weapons. Don't make the same mistakes I did people!
You can't just run and hit something till it dies all the time. Some enemies will not be overwhelmed and will punish you for recklessness instead. Dodge and block, then counter. Don't be so greedy with combos, esp if it won't stagger, just a few hits them back up. If you want a body piece, you should note that the enemy is tougher there, you can spare one or two hit to a the face, or some unarmored part, then hit the body a lot. ( the body must take majority of the damage or the carve will fail, don't bother if it's a brittle enemy) I also want to emphasize luring. Use the drones laser from afar to take advantage of dumb ai, and drag one enemy away from a large group. Pick them off one at a time. . I've got a lot to say about blocking. The first is that this isn't NOT dark souls and there more merit to blocking. If you have a single sword, your blocking is meh, but if you have dual claws, or large weapons, it's 100 percent damage reduction unless the enemy is huge.striking after a block will yield a counter move which has some nice stagger power. Against mobs, it's pretty handy. Even some of the bosses, like fire bug. His single robo hand slam can be blocked, then you can counter him faster than backing up and running to him again.
I'll add liquidator gear. You become toxic proof( full set needed) and have beast element resist, eventually in the game, besides meeting lots of poison, you will find many flame and gas users who deal mostly element damage. You will fight these types for a long time, so liquidator is a great investment,
Thank you fellow adventurer for your very useful information. I am not proud or do I have an ego. At seventy-one years of age I am past all that. I started RPG video gaming to keep my eye/hand co-ordination sharp but fell in love with the gaming fun. I have filled a graveyard with the times I have died while gaming and admit it freely. I am reading the WiKi game manual so I can perhaps advance in this game a little more than going in blindly. It was here that I saw and read your advice. Thank you for helping me and others that have read, and taken to heart, your words of wisdom. R S Jensen AKA = RayRay.
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lapdragon

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* You gain a free injection "charge" every time you accumulate enough tech scrap to level up - you will sometimes hear a funny noise like you've used an injection when you kill an enemy, that noise is your injection charge counter going up by 1 (assuming you weren't maxed already). * If you get stuck on an enemy (like the first boss), go back through the level and accumulate more crafting bits to upgrade your gear - the difference between fighting PAX with a rank 0 weapon and a rank 1 weapon is noticeable. * If you die, you have roughly 3 minutes to get back to where you died - killing an enemy while running back will add time to the counter, and raising the counter past 5 minutes (and again past 7 minutes) will actually give you a bonus to your scrap once you finally pick it back up. * It's easier to get accurate executions with a one-handed or staff weapon, and it's easier to overpower enemies with the twin-rigged (dual-wielded) ones. The Single-Rigged and Heavy-Duty weapons hit like runaway locomotives, but are very, VERY slow. * When fighting a new enemy that you want to take gear off of, it's sometimes safer to just dance with it and dodge in and out with a one-handed weapon and wear the enemy down slowly so that you can get your execution. (This is especially important when fighting "smart" enemies like Black Cerberus or the ANGEL zombies.) * When fighting a new enemy, it pays to be patient and watch how it moves - don't try to attack or overpower it right away, just let it fight and miss over and over. You will learn more about the enemies by being patient and letting it swing wildly than by rushing in and dying quickly. * The bosses are HARD - expect to die a lot, and you will likely need to adjust your implant set specifically to kill the boss (usually by stacking injections and HP, instead of energy and utility implants). * Bosses will kill you a LOT, but your tech scrap will remain in the room with them as long as you get back in time to pick it up each time. If you accumulate a lot of tech scrap but keep dying while learning the boss, you can purposely die next to the glowing doorway and when you respawn the scrap may be close enough for you to pick up through the barrier without going back in. * All of the bosses drop a fairly nice weapon, but they also have a upgraded "v2" variant of it if you kill them in a specific way - if you want their goodies, you will need to read up on the boss wiki pages, because the game does not tell you the secrets to beating them their "special" way, and you cannot go back and farm for the drop you didn't get the first time. * Don't break your back trying to build and upgrade everything - it's totally viable to play the bulk of the game with the weapons and armor you get in the first zone, so find something that works for you and just stick with it - there's no "wrong way" to play, and you can try new stuff on the NG+ runs.