This game is hard to hate, but hard to really love too. It's one of the okay-est games I've played. Not bad, mind you, it just didn't click for me at least, but I don't dislike it. On one hand, the atmosphere is amazing, and it has a good soundtrack. The visual and audio design is pretty good, and it has some nice mechanics, like power stancing. It also has creative enemies, bosses, areas, and decent enough story. But, on the other hand, everything feels slow, clunky and forced. Then we have the bad mechanics, like hollowing, which ups the challenge, I get it, but finding a human effigy can be rather annoying at times, adaptability, I just don't see why you need to level up a stat to make rolling actually useful, and more. This game holds a special place in my heart for being the first dark souls game I played, but it most certainly wouldn't be what I consider a good game, but not bad at that.